
In the seventh generation of game consoles, gamers have seen the rise of online play, HD graphics, expanded AI, and vast open worlds. Another aspect that has permeated almost every genre of gaming this gen is the level-up system.
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Lordbound is finally here.
Can we PLEASE stop leveling up the enemies when YOU level up! If I am a LVL 60 from Borderlands and I go back to the starting level, only to face LVL 60 little skags whats the point??????? Are you not supposed to feel like a badass? Just have sections of the map which has way higher level than you and you cant beat those till you level up. Its not rocket science.
I think that unless you add something worthwhile from a leveling perspective into an action game they are entirely pointless. The Last of Us seemed to understand this and I actually didn't mind it in both Prototype, Infamous (both unlocking powers steadily) and Saints Row 3 although the game itself was pretty weak.
More games need to use similar level up systems to what Skyrim uses.
Great points and very interesting. I agree that with everything else evolving in the gaming world, the leveling up systems could benefit from some innovation as well.