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100°

Displaced LA NOIRE staff forms new studio

Former staff of Team Bondi and Kennedy Mitchell Miller (KMM) have started up a new indie studio in Sydney, Australia called Intuitive Game Studios. LA Noire design lead Alex Carlyle set up the studio with storyboard artist Kelly Baigent, after we heard last month that KMM had shut down its game division

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shacknews.com
Syntax-Error4738d ago (Edited 4738d ago )

These are the studios they should be buying to develop exclusives just as Sony does. Games sell consoles...period. Sony has the right idea by recognizing talented studios and funding them to make amazing exclusives. I would gobble this studio up in a heartbeat instead of paying the NFL $400M

dasbeer884738d ago

No, no, NO!!
I must buy an Xbox One so that I can watch television. Games come second for me. :)
/sarcasm.

Snookies124738d ago (Edited 4738d ago )

Well said, Microsoft really needs to focus on getting some exclusive studios that will pump out fresh new IPs. I love Halo and Forza, but when it's the only thing I have to look forward to on Xbox, that's not a very good sign. Their E3 has to focus on some new IPs, and not Kinect-centric ones.

More on topic though, congrats to these guys. LA Noire was a very interesting and original game. Happy they've found some work!

DarkBlood4738d ago

oh hell no are you out of your mind? this is Xbox one we are talking about i dont want my games useless after 20 years lol

Commodore_4738d ago

This studio is a gold mine. If I was Microsoft or Sony I wouldn't be hesitating to purchase this studio.

140°

Most tone-deaf statements and quotes in gaming history

From Xfire: "Executives, would-be auteurs, marketing departments; sometimes they are oh, so out of touch with the realities of gaming."

polarbeard1560d ago

Don Mattrick has to take the cake... almost killed the Xbox!

Tetsujin1559d ago

I watched the whole 8-9 min video, and you can tell D.M. was talking just to hear himself talk. The submarine comment also made Xbox look bad because of his ignorance involving the military.

anast1560d ago (Edited 1560d ago )

EA has two of them. Nice...It was a joy to read about all these train wrecks. For me, a Diablo fan, Mr. Cheng and crew already ruined Diablo by turning it into WoW, then they come out and attack us for not wanting more WoW on mobile.

These people 100% think they are better and smarter than the public. They feel that this gives them the "god-talent right" to insult their customers on a daily basis. The funny thing is that people will defend their right to be insulted and suckered, so, I guess all is fair.

Michiel19891560d ago

how did Diablo turn into wow? I would rather make an argument for the opposite. Mythic+ is basically rifts, Titanforging is random gear rolls from Diablo, legion legendaries felt more like diablo legendaries than previous wow legendaries, The artifact power(azerite and anemo) were basically paragon levels from D3.

tbh that dont you have phone statements i cant help but feel sorry for the guy. He probably didnt even wanna announce a mobile diablo game at blizzcon in front of a 99% pc audience. He is probably not even in charge if the game could be ported to pc or not. The blame is on blizzard higher ups for making that one of their main announcements at blizzcon.

purple1011560d ago

Exclusives Are ‘Completely Counter To What Gaming Is About,’ Xbox’s Phil Spencer Says

Phill Spencer: proceeds to spend 88 billion to secure exclusives

MasterChief36241560d ago

I looked that quote up just to be sure you weren't taking it out of context, but wow... yeah he actually said that.

"He added that he believes 'gaming is about entertainment and community and diversion and learning new stories and new perspectives, and I find it completely counter to what gaming is about to say that part of that is to lock people away from being able to experience those games'." is the full quote, found on NME

JEECE1560d ago

I can't believe they disrespected Adam Orth like this.

70°

L.A. Noire 7 Years Later

David from BagoGames writes: Seven years on, Team Bondi’s development troubles color L.A. Noire‘s perception. Knowing what we know now about its development and working conditions, many of its blemishes make sense. While the facial motion capture still holds up, most of the game falls a little flat. Investigating is entertaining, but cases play out in such a linear fashion that success or failure doesn’t impact anything. You could mess up every question and still make the story progress just the same as a more eagle-eyed detective. The only difference would be the star rating delegated at each case’s end. L.A. Noire was a technically ambitious last gen open world adventure game, but development hell inhibited its vision.

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bagogames.com
310°

Whore of the Orient cancelled: Producer details game's demise

After the incredible success of Team Bondi’s L.A. Noire, the gaming world waited eagerly for its follow-up Whore of the Orient, but sadly it will never come.

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finder.com.au
SlappingOysters3616d ago

I knew the game was in developmental hell, but didn't realise the whole thing had been given up on and everyone had moved on. Loved L.A. Noire, and this sounds like it would have been even better,

Walter_Official3616d ago

Im surprised it took this long for the news to break.

SlappingOysters3616d ago

I wouldn't mind knowing what Bendan McNamara is doing then if it is not this?

Walter_Official3616d ago

Hopefully another game similar to L.A. Noire. I just want another crime fighting game, and The Whore of the Orient just didn't look similar to me from the gameplay reveal a few years back.

jay23616d ago

stupid people not keeping it alive don't need COD, BF **** etc.

Chaos_Order3616d ago

This is some disappointing news. I loved LA Noire and was looking forward to this. I just those involved are able to get jobs again. :(

Chaos_Raiden3616d ago (Edited 3616d ago )

That is disappointing. I love L.A. Noire, so I am hoping that Team Bondi will make another game similar to it.

EDIT: My mistake, the developer is KMM.

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