
PSU looks back at old Star Wars games and lists 5 things that should be avoided in the development of new Star Wars games.

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.
The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

The Congressional Labor Caucus sent a letter to the FTC warning the debt-financed, largely PIF-owned deal could be bad news for workers
lol ya think? they're sending all that work to the cheaper labor market as soon as possible. and FYI, that labor market has exploded in the last 5-10 years. They have enough people to replace every single job. But honestly, EA is over filled with useless upper management as it is. You could probably trim 25% of their staff with no real loss in production. They aren't gamers, they're business execs. Just look at how many AI related jobs they're already starting to post. Its also hilarious that PIF owns Battle field 6
Wait,
The same congress that attacked Lina Khan when she fought the Microsoft Activision purchase.
The same congress that allowed Disney to buy 90% of Fox
The same congress that allowed Liv Golf to buy the PGA
The same congress that sits back while Paramount tries a hostile takeover despite losing the bid for Warner Bros.
NOW, the suddenly cares about doing what's "right" for works? Yeah, right.
EA now owned by The Saudis and Ubisoft to inevitably be owned by China. In hindsight, once EA and Ubisoft started having their financial woes, they should have pulled a Koei Tecmo/Bandai Namco by merging their operations into one.

From SWTOR to KOTOR and Battlefront II, these are the best Star Wars games ranked by replayability. A guide to the games worth replaying today.
jar jar binks
"Not many Star Wars games have been successful without a strong narrative"
The BEST Star Wars games, the Battlefront series, was never known for its 'strong narrative' or story.
Everything about the prequels, basically (over reliance on Jedi/Sith, OP Jedi/Sith, lack of strong narrative, playing it "safe", fear of going in a more "mature" direction). They're objectively terrible movies that have irrevocably marred the lore. Like it or not, they are canon, but we can simply adopt the "let's never speak of it again" approach.
While it originally seemed to cool, turning the Jedi/Sith from space monks to power rangers kind of ruined them for a long time. I don't want to see another story focused on them for a while, which is why 1313 seemed like a nice new direction. Pity it will likely fade away.
Don't turn Battlefront into an FPS, we have enough of those. If you want to make a Star Wars FPS, make Republic Commando 2, because the first game was amazing, and maybe even better than Halo 2 at the time.