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80°

Deep Silver Producer Talks Dead Island Riptide Sequel

Deep Silver has released the gory details about a special North American Collector’s Edition for the eagerly awaited zombie action RPG, Dead Island Riptide. The Dead Island Riptide Rigor Mortis Edition contents were voted in by the Dead Island community in a Fall 2012 survey, which resulted in tens of thousands of entries determining the contents of this exclusive edition. Dead Island Riptide will be released on April 23, 2013 in North America for consoles and Windows PC. Check out the exclusive producer interview below with Alex Toplansky.

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Community4808d ago
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gamerlive4808d ago
jagiii4808d ago

This zombie franchise stands out from the many undead game as a fun and different experience.

profgerbik4808d ago (Edited 4808d ago )

Is it just me or does this look awful? I know it is pre-aplha, I see that but it needs a crap load of work. If that is all they have done and are planning to release it in a little less than a month.. That is just crazy.

No way I would pay $50 bucks for that, maybe $20-$30...

It literally reminds me of the first Far Cry but with zombies and way worse game mechanics.. I hope for the sake of those interested in buying this game, it sees some major improvements from now until release.

I really don't see how they will manage that considering it is releasing April 23rd but good luck with that. I can't get over how bad the game mechanics were, so many problems I noticed.

Magnagamer2224807d ago

It's not the best looking game but I had the same thought when I purchased the 1st one. It looks very similar to FarCry (that's not a compliment). The gameplay is a lot of fun. I hope they've gotten a chance to work out all of the bugs. The 1st one was very buggy.

profgerbik4807d ago (Edited 4807d ago )

That looked buggy as hell also so that is why I was even concerned. There were a lot of fixes I could recommend with just about almost everything I saw but the most noticeable was how terrible the Zombies physics were.

Their bodies just stood there when they were behaeded then just fell all robotic like, it looks so wrong not in a good way or when he throws those fences up, it just looks so cheesy.

For a survival game it would have been cooler if you actually had to invest a little time putting the fence up, not it just magically being in your hand than magically reappearing put up in an instant.

I am not saying it can't be fun but man it needs a lot of work. I assumed the release date was a little further out because of that.

creHEARTive4808d ago

I was not a big fan of the original, and this is one is not looking any better.

130°

Bethesda & Xbox To Meet Up With Laid-Off Deep Silver Volition Employees

According to a LinkedIn post, Bethesda and Xbox Game Studio representatives will meet up with Deep Silver Volition employees.

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Community986d ago
shinoff2183987d ago (Edited 987d ago )

That's pretty cool, but didn't they just lay of 10k as a whole. Reportedly some from the gaming division even.

Confused in pa.

Sonyslave3987d ago

Yes they did , it the circle of life in the tech bizz.

blackblades987d ago

Circle of life of meh games

mkis007987d ago (Edited 987d ago )

This is called good PR. And an opportunity to hire veterans over scrubs.

phoenixwing986d ago

Not to call them scrubs but yeah some veteran devs are more welcome than others with less experience

Flakegriffin986d ago (Edited 986d ago )

You can hire veterans all day long but it’s the talent Microsoft lacks.

Zeref986d ago (Edited 986d ago )

It was mostly outside of gaming. Most of the game studios weren't affected besides 343i and Coalition from what I recall

Charlieboy333986d ago (Edited 986d ago )

But of course. Just look at the latest Saint's Row....that is exactly the level of quality and writing that Xbox strives for these days.

Aloymetal985d ago

Nope, like Redfall, Craig infinite

985d ago
ravens52986d ago

There u go. This is way more acceptable than buying up studios. Buy individual talent until you strengthen your already owned studios. 👏🏽

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60°

Plaion is restructuring, layoffs planned

Publisher formerly known as Koch Media will merge Deep Silver, Prime Matter and Ravenscourt under single brand.

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130°

Deep Silver Says No Saints Row, TimeSplitters or Dead Island at E3

Deep Silver has revealed that several of its major franchises would not be at E3 2021 or the Summer Game Fest.

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Community1820d ago
execution171820d ago

Kind of expected TS4 not to be there since they just got a team together for it

Duke191820d ago

Why even show up then? (kidding...ish)

DOMination-1820d ago

Their parent (Embracer) owns close to 70 studios now and they have ~150 games in development.. but those three are certainly amongst the largest IP they hold so not an unfair point..

Dead Island 2 is such a weird one - it reminds me of Homefront in that its a sequel to a fairly ordinary game and going through multiple developers and concepts.. unless it is shaping up to be properly amazing, at some point somebody needs to just say this game isn't worth the time and money.

strayanalog1820d ago

Some truth in advertising here, as they must really know something(y) that I don't know.

https://media.giphy.com/med...

porkChop1820d ago

I just hope that the next Saint's Row is a bit more grounded. SR2 was great because in terms of gameplay and story it had just enough wackiness. SR3 was good, and fun, but got a bit too crazy adding zombies and all that. Just go back to what made SR2 so great.

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