All Channels
Popular
150°

EA apologises over 'dumb' SimCity launch

Electronics Arts has apologised for the shambolic launch of the latest version of town-planning title SimCity.

Gamers have reported long queues to play, bugs and other glitches since SimCity launched on 5 March.

The company said the way it had set up the launch had been "dumb" and that it "really feels bad" about the way gamers had suffered.

As compensation, all those who bought SimCity will be offered a free Electronics Arts PC game this month.

deanobi4829d ago

Its taken EA so long to do so...

Yi-Long4828d ago (Edited 4828d ago )

... which is wrong.

They SHOULD apologise about demanding everyone to be 'always online', even when you just want to enjoy the SP experience!

Irishguy954828d ago

I hope the people moaning about the Drm aren't the ones who bought it. EA are looking at a number on the bottom of a page laughing their ***es off right now.

maelstromb4827d ago

They just could NOT pry their thin, dead hands from their cold mouths to utter those words until now. Newsflash: When it takes THIS long to apologize for something SO obviously bollocksed, it's already apparent that it's insincere. And still, no word on what choices people will have regarding their "free game."

+ Show (2) more repliesLast reply 4827d ago
Gazondaily4829d ago

Let's hope EA learn from this. We all make mistakes but something of this scale shouldn't have happened in the first place.

At least they are trying to compensate gamers.

da_2pacalypse4828d ago

They're not trying to compensate anything. They're just trying to control the damage it is doing to their already poor reputation. And they will never learn. It's EA.

TotalSynthesisX4828d ago

EA learning from a mistake? Let's not ask for miracles.

wallis4828d ago

EA have to learn. The games industry is losing a little life with most major publishers seeing a drop in stock price over the last year or two. The recession is finally starting to affect the market as a whole instead of just picking off the odd company here and there. Point is - games are f*cking expensive and if they expect us to hand out thousands every year they best make damn sure the product works. Better still I better not insert a disc into my computer only to have a photo of EA's ass appear and an 'I agree' button that is lip activated. They think people who started out on Quake and Doom are gonna settle for this kind of bull sh*t customer service?

Septic is right - We should hope EA learns from this because if they don't, and if these companies insist on mismanaging, mis-selling, and generally fucking everything up that they touch then the industry as a whole is gonna suffer. I have genuinely gone off my favourite hobby. Last year my favourite game was the indie title Hotline Miami. From Dead space 3 to aliens CM this year has a continuing trend of fuck-wittery on behalf of the games industry. Standards have dropped, hard, and the next gen consoles have worse specs than the machine I'm writing this comment on.

Things look bleak and for every Bland Bland 3: the Blandening that we are expected to buy for 60 bucks along with 20 bucks for a season pass and 10 bucks for an annual map pack (which includes the fan favourite maps from Bland Bland 2: the Blandinator) then the industry is just getting closer and closer to another big crash. I guess the only difference between now and last time is kickstarter, the internet and steam. With any luck independents will take over and you won't have to suck an executive's dick everytime you want to play a game.

Anon19744827d ago (Edited 4827d ago )

I understand the desire to try to curb piracy, but if you're going to institute drm, for the love of god..make sure it works.

I remember seeing a stat from back in 2009 (I think) that showed something like 400k COD4 games were sold at that point and the game had been pirated on PC an estimated 4 million times. It's a wonder any developer supports PC gaming.

Even our newest Android game, we launched on Sunday and by Tuesday morning I had already seen the full version being passed around the web. Is it really too much for developers, artists, programmers etc..etc to be expect some sort of compensation for their work? People complain about drm like there's no tomorrow, but what choice does the industry have? And if you put out a free game with ads to attempt to pay your bills and feed your family in the face of rampant piracy, your trashed for that as well. Try to make money to pay your mortgage through micro-transactions? Your no better than Hitler according to gamers.

I don't know what choice the industry has going forward to stay ahead of these issues. I mean apart from the obvious, if you go the online drm route, make sure your servers can manage it.

+ Show (1) more replyLast reply 4827d ago
deanobi4829d ago

Their argument is that the population on beta wasn't enough.

daggertoes834828d ago

Really or are they just trying to save face.

Show all comments (35)
50°

EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 Launch

EA is laying off an unknown number of individuals from across its Battlefield teams, including workers at Criterion, Dice, Ripple Effect, and Motive Studios, IGN understands.

82d ago Replies(1)
peppeaccardo81d ago

When logic meets EA it generates anti-matter ..... so try not to apply it in any meaningful way. Entropy is what matters in there !!

badz14981d ago

cue the apologist saying that these are mostly just contractors hired for this specific project bla bla bla

HyperMoused81d ago

TTK for BF employees needs adjusting

50°

EA makes layoffs at Skate developer Full Circle

The free-to-play reboot topped 15 million players in under three weeks, but EA now claims it needs to reshape the development team.

Read Full Story >>
gamedeveloper.com
Profchaos93d ago

The community warned them this would happen but nope they knew better they continued with the live service push the made the art style cartoonish and this is the result

isarai_lee93d ago

It's always so bizarre when studios announce something super early in development under the suggestion of forming the game to player feedback, and then they push against all feedback heading straight for the cliff while everyone is warning them along the way

badboyz0993d ago (Edited 93d ago )

🤣🤣🤣

50°

US Lawmakers Urge Review Of EA Sale

The Congressional Labor Caucus sent a letter to the FTC warning the debt-financed, largely PIF-owned deal could be bad news for workers

Read Full Story >>
aftermath.site
Trilithon127d ago

lol ya think? they're sending all that work to the cheaper labor market as soon as possible. and FYI, that labor market has exploded in the last 5-10 years. They have enough people to replace every single job. But honestly, EA is over filled with useless upper management as it is. You could probably trim 25% of their staff with no real loss in production. They aren't gamers, they're business execs. Just look at how many AI related jobs they're already starting to post. Its also hilarious that PIF owns Battle field 6

lodossrage127d ago (Edited 127d ago )

Wait,

The same congress that attacked Lina Khan when she fought the Microsoft Activision purchase.
The same congress that allowed Disney to buy 90% of Fox
The same congress that allowed Liv Golf to buy the PGA
The same congress that sits back while Paramount tries a hostile takeover despite losing the bid for Warner Bros.

NOW, the suddenly cares about doing what's "right" for works? Yeah, right.

thorstein127d ago

No. There were elections and some of the scum were replaced.

TheColbertinator127d ago

Different elections. Different scum. Same results.

rlow1127d ago

i know its a long shot, but i hope this gets shot down.

ZwVw127d ago

EA now owned by The Saudis and Ubisoft to inevitably be owned by China. In hindsight, once EA and Ubisoft started having their financial woes, they should have pulled a Koei Tecmo/Bandai Namco by merging their operations into one.