
fourtwozero of the IW forums writes:
"Hey Guys --
Well I'm back from GDC, sorry for the lack of direct updates from me last week as my internet access was limited while in San Francisco. I did want to let you guys know however that the PS3 Feature Patch for Worldwide users (except for Japan and Korea) is starting it's certification process.
It finished up internal QA at Activision today and is making it's way to Sony so I probably won't make the official "Hooray we're in cert on PS3" post till tomorrow but I wanted to let you guys know that it's on it's way there. The great news is that both the US and Worldwide versions of the patch are going to cert at the same time so no one should be left waiting while the others are going through cert.
This patch includes all the new features we've talked about such as Quick Mute, Additional Kill Cams, Recently Met Players, Sniper Rifle Improvement, Acog Scope Improvement, more Spawn Points, general connectivity optimization, etc."

In honour of PlayStation's 30th birthday yesterday in the US, data company Circana has dug out figures showing the top 20 best-selling PlayStation video games ever (date-range Jan 1995 to July 2025). Don't get too excited.
This is a great reminder of how game sales have become more concentrated in a smaller number of games/series over time. In the PS1/PS2 era a game was a success if it sold a million or a few million copies. The GTA games (3/Vice City/San Andreas) were pretty big outliers in selling as much as they did during the PS2 era. So in the minds of a lot of gamers something like FF VII feels like it was as big of a PS1 game as God of War 2018 was for PS4, but in reality far fewer people bought it (though it has obviously reached additional people through remasters, etc.).
What this says to me is, not many people are buying a PS to play PS exclusives. Like so many false narratives, like Xbox gamers don't buy games! It seems Playstation as a default system is a vanilla system to play call of duty, Minecraft, GTA games and a sports games.

Everything you need to know about Modern Warfare III coming to Xbox Game Pass and PC Game Pass.

MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
No rumble? Fail.
the quick mute button can't come fast enough. I'm curious to see what the imprioved smiper and scope handle like. As of now, I just use the red dot site and can hit people easier then with the scope.
Quick mute and Extra spawn points are very welcome (ive just about had enough of screaming kids and spawn campers).
Stuff tends to fly through cirtification with Sony so ill expect to see this no later than next week.
Rumble?
Quick question what modes are you guys out there playing. I really liked 6-12 team objective where it was S&D, Headquarter, Sabotage, and I believe DOmination but they changed it to 3-6 players which I hate. Now I mainly play Ground War...so what do you guys like
PSN Clark_Kent prestige lil yellow face thing lvl 48