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Too Much Credit

When reviewing a game it's always best practice finish it. During its heyday Atari had the odd policy of forbidding game designers from taking credit for their work on its titles. This means that Atari games had no credit sequences, upon completion the player was normally shown a single screen that said "Game by Atari" or something similar. It was definitely a far cry from the 12 minute lists of pets, babies, and secretaries we get these days.

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cgmagazine.ca
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Former Atari board member appointed chief operating officer

Kelly Bianucci will report to Atari chairman and CEO Wade Rosen in new company role.

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linkedin.com
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Atari Reveals Namco Legendary Pack

Atari has revealed a pack of Namco classics that fans will likely love.

darthv72214d ago

As someone who grew up with Atari, I actually enjoyed the clunky 2600 version.

214d ago
110°

Atari Introduces The Retro Atari 2600+ PAC-MAN Edition

This looks like a fun fusion that collectors and Retro fans may enjoy.

darthv72219d ago

I love how there are matching ghost colors for the controllers. I hope they add a Purple "Sue" controller for the inevitable Ms PacMan double feature cart they are working on. It would seem a crime not to.

lukasmain219d ago (Edited 219d ago )

That shit looks amazing. If I ever had a "retro room" in my house, this would be 100% needed. The best Atari 2600 design I've ever seen imo, besides the original of course lol

Ristul218d ago

It looks cool, kind of ironic though considering that the port of Pacman for Atari 2600 is notoriously bad.