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DirectWhat?

Quote: "Here’s a random thought: When last did you hear someone talk about the latest DirectX revision?

At the risk of asking other, more insane questions, let’s try and answer that one, shall we? For me, it’s been a good few years. I think the last time I heard anything regarding DirectX of any sort, it was a discussion on DirectX 11 and the advent of tessellation in graphics way back at the launch of Windows 7. The official launch, you pirates.

People talked about how tessellation is the future of digitally rendered graphics and the Unigine engine was the best form of display for the new technology.

Now a good few years later, does anyone other than the PC modding crowd care any more? "

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egamer.co.za
v0rt3x5031d ago Show
v0rt3x5031d ago

lol I get reported for bad language, because I quote something out of the article.

fossilfern5031d ago

OpenGL needs to be more enticing for developers as it used to be back in the 90s and the very early 2000s. Im not too sure why there was a huge shift to DX since OpenGL was pretty well supported back in the day and it was the API i used for CS and Half Life due to its better performance.

But I hope OpenGL gets more support so Linux can be a viable gaming OS! I know you can use Wine but the performance isnt great!

mcgrottys5031d ago

I think openGL lost its luster because the devs just got lazy back before DX 9 because they had such a good lead. Then when DX 9 came out and took the ball away from openGL.

The reasons why DirectX is more popular than OpenGL is mainly because it is way more easier to develop for than openGL. DirectX was designed for game developers and has a whole bunch of special tools that make life easier.

Also I believe DirectX is used by xbox and Playstation which also adds to why it would be easier to stick with it.

fossilfern5031d ago

Your right and I think OpenGL is still using legacy code which is harder to develop for (but im not programmer so im not sure). The 360 uses DirectX but PS3 doesnt it uses some form of OpenGL, but OpenGL is capable of things like tessellation and I believe it was the first API to introduce it.

urwifeminder5030d ago

After replaying alot of console multiplats on pc tessalation looks amazing in crysis 2 with dx11 ,directx 10 on bulletstorm looked great i guess if you dont play pc you would not know what you are missing.

70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai68d ago (Edited 68d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio67d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing67d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9267d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit67d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing67d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9267d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."