
"Having had the privilege of attending the Electronic Entertainment Expo, as well as all three major press conferences held in conjunction with E3, for the first time this year, I think it’s my duty to inform you about just what it’s like walking through the hallowed halls of the Los Angeles Convention Center with the Future of Gaming all around you. It was, in a word, disillusioning."

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Great Article and Might I add that you touched on just about every problem I had with E3 personally.
The 3 day format doesn't work and perhaps if they expanded to 4 days then everyone would be able to see everything on both sides of the convention.
The other issue is that Press and Fans are often fighting for spots in line just to see a trailer that was previously shown at conferences from earlier in the week. There are some exceptions when your able to have a brief gameplay session but still the lines are ridiculously long to begin with.
The 4 day format wouldn't solve EVERY problem with E3 but it would at least assure that media are able to have time to make appointments and actually see everything that the show has to offer without rushing.