130°

Skyrim: Ehhhhhhh

Vira excitedly gets to play Skyrim - at last! But it leaves her with a funny aftertaste.

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nerdvice.com
Tr10wn5004d ago

Another *Skyrim is not my type of Game let me write an article about it* its been 8 months if you don't like it well good for you, Skyrim is *THE* game for me and i dont have to write an article.

Kos-Mos5004d ago

Tells more about you than the game. *Empty shell*

ViraGunn5004d ago

I appreciate your opinion and - like I state in the article - I don't consider Skyrim a bad game at all ... it's simply one that didn't get me emotionally invested and its world didn't feel as fleshed out as Fallout.

As for it being eight months after release - I also note that. I actually feel that playing a game after the initial hype has died down gives me a clearer perspective.

Still, I'm happy you're enjoying the game. :]

SPAM-FRITTER-1235004d ago (Edited 5004d ago )

?????????

spend an hour walking across a brown desert bumping into a shed every now and then with no quest

OR

set off to do a mission in a lush environment and because i have bumped into another 8 missions on my way...end up forgetting the original mission for a good 10-30 hours.

fallout3 was an amazing game but skyrim had me hooked for longer playing times and was far more fleshed out.

also you complained about the breathe meter. i take it you never played long enough to find a mask that could give you unlimited breathe or simply just took the first (minor) piece of health to let you know to get out.

ViraGunn5004d ago

In my opinion, the world didn't feel as unique and endearing as Fallout; but that is just MY opinion. I didn't have an issue findings quests or things to do - they're plentiful - but they didn't strike a chord with me. The game is ambitious, perhaps overly so. It seems to buckle under the weight of what it's trying to convey.

And it's nice they have a mask that helps with breathing underwater; but I've never seen a game that doesn't have an indicator for when you're about to take drowning damage. It's an odd oversight. Not gamebreaking; but it made me raise a brow.

Tr10wn5003d ago

"And it's nice they have a mask that helps with breathing underwater; but I've never seen a game that doesn't have an indicator for when you're about to take drowning damage. It's an odd oversight. Not gamebreaking; but it made me raise a brow"

How people in that site take you serious? i mean you are doing a review about a game and because you don't like it you are pointing out irrelevant things? use your ears, hear when hes drowning, those little things.... i don't know how it raises a brow. I personally love all Bethesdas games including Vegas which is Obsidian and i don't see how you can like Fallout 3 and not Skyrim, maybe the settings of the game? you said Fallout 3 world is more unique well that's false... both games suffer from bugs the only logical reason for me is horror? i read about you and your favorite game is Silent Hill 2 which is awesome btw, maybe you are stuck in that style of genre?, Fallout 3 isn't that much of an horror game but it's darker than Skyrim, get something more dark-ish maybe Dark Souls? Stop pointing out useless thing about Skyrim.

ViraGunn5003d ago

Correction - I wasn't doing a review. This is an opinion piece. If it were a review, it'd be kinder and more detailed. Skyrim ISN'T a bad game. I've stated that several times. This simply comes down to things that make the title less enjoyable to me and how I couldn't overlook them - the major one being the inability to really be a villain or even an anti-hero. Fallout gave you major morality choices which helped flesh out the character YOU created. Skyrim seems to box you in and that just wasn't for me.

Again, the breathing indicator isn't gamebreaking nor something that would make me stop playing a game - I just found it funny and weird.

And it's really impossible for me to be stuck in the horror genre since it's basically on life support. ^.~

+ Show (1) more replyLast reply 5003d ago
adamant7155004d ago (Edited 5004d ago )

It's funny cause a lot of people just simply don't know how to play it. lol. It's funny.

SpecialK5004d ago

I do understand the points raised. Oblivion was great but once the fallout games came out and gave you complete control over weather you were a good guy or a bad guy, and then really made you pay for your actions in vegas with different factions either helping you or trying to kill you, bits in Skyrim felt like a step back.

I also played as an evil character in skyrim, a sneaky assassin who punished any guard who looked at him funny with a quick and unexpected end. But when most of the quests and the main story forces you to be a force of good, it just clashes.

Why couldnt I have used my voice powers for evil? Or joined those helping the dragons or something?

Its a good game and worth the purchase, i mustve sunk a good 50 hours into it. but compared to the hundreds upon hundreds on oblivion, and similar amounts in the fallout games, whilst it improved in some areas, i was hoping theyd have learnt something from the fallout games and it didnt have the same longevity.

SPAM-FRITTER-1235004d ago (Edited 5004d ago )

in my first 50 hours i was just getting all my good gear...the other 200+ hours were spent hunting,side quests,mini quests,treasure hunting and searching every crevice on the map.....then i did the story :D

50 hours is not enough to judge how much the game has to offer.

SpecialK5003d ago

I spent a good 300 hours on oblivion doing exactly what youve just mentioned, all the little things and it was brilliant. Even racked up another hundred or so on another character.

My point was more that in many less hours i found that I just lost interest in the game. I tried to revive some of that interest by playing as different characters but it didnt happen. I dont know what it is but the game just didnt have the same wow factor that i got with their other games.

I'll definitely give it another go with that dlc and see if its any different, but i hope that next time their characters are just as interesting as those on fallout. Faction campaigns like the Dark Brotherhood and the Theives Guild just felt weak compared to oblivion.

70°

Skyrim Switch 2 Update Boosts Visuals, But Performance Falls Short

A new Skyrim Switch 2 update delivers major visual upgrades, surpassing some console settings, but locks the game to 30fps and introduces noticeable input lag.

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twistedvoxel.com
gigoran876d ago

they can't get a 14 year old game to run smoothly?

jjb198175d ago

That's ridiculous, lol. I'm waiting for the guy that says its too cpu-intensive for the Switch 2. This game is old af and has been released like 17 times.

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The Elder Scrolls V: Skyrim lead designer Bruce Nesmith explains that the game's bucket stealth was an unintended feature of the game.

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This massive Skyrim mod adds a whole new region, 50 new dungeons and more

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