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Yoshinori Kitase
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Yoshinori Kitase
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500°
Hot
20
Final Fantasy 7 Remake's Developers Tried to Avoid Playing Favorites With Tifa and Aerith
2220d
ago
Interview
usgamer.net
480°
70
Final Fantasy VII Remake Developers Considering How Far the Second Game Will Reach
2517d
ago
Interview
twinfinite.net
370°
33
Final Fantasy VIII Director Yoshinori Kitase Explains Why It Was Late To The Remaster Party
2500d
ago
Interview
translate.googleusercontent.com
220°
Final Fantasy VII Remake interview: devs talk Red XIII, Midgar and endgame content
2232d
ago
Interview
square-enix-games.com
230°
10
Final Fantasy XIII-2: remaking FF7, Kinect RPGs and killing the "girly" feel
5268d
ago
Interview
oxm.co.uk
220°
24
As the Final Fantasy 7 Remake saga nears its end, OG FF7 director is glad "we didn't mess it up"
519d
ago
Interview
gamesradar.com
220°
5
Is Squall Really Dead? Final Fantasy Producer Addresses The Series' Biggest Fan Theories
3160d
ago
Interview
kotaku.com
190°
9
Square Enix didn’t want to remake FF7 until it could look as good as Advent Children
2252d
ago
Interview
powerup-gaming.com
210°
38
Final Fantasy VII Remake producer Yoshinori Kitase talks progress and more in Weekly Famitsu
3378d
ago
Interview
gematsu.com
220°
29
Final Fantasy VII's Nomura and Kitase Talk About Work on the Game, ATB, CyberConnect 2 Collaboration
3800d
ago
Interview
translate.google.com
160°
16
Perfecting Final Fantasy 7′s legacy, as told by its creators
2219d
ago
Interview
washingtonpost.com
170°
9
Final Fantasy 7 Remake was to use Kingdom Hearts-style battle system
2252d
ago
Interview
stevivor.com
180°
17
Final Fantasy 7 Remake was nearly a "full-on, modern action game"
2253d
ago
Interview
powerup-gaming.com
160°
37
Final Fantasy 10 & 10-2 HD: 'These Games Have Something Forgotten By Modern Games'
4589d
ago
Interview
nowgamer.com
160°
18
Square Enix Answers 6 Burning Questions About Final Fantasy VII Rebirth
954d
ago
Interview
gameinformer.com
150°
25
10 Questions And Answers About The Final Fantasy VII Remake
3674d
ago
Interview
gameinformer.com
Ad
150°
2
Final Fantasy 7 Remake interview: This had to be a complete standalone game
2251d
ago
Interview
vg247.com
130°
14
Why It Was So Important To Have An Explorable World Map In Final Fantasy VII Rebirth
858d
ago
Interview
gameinformer.com
140°
6
Kitase on how Western influences and Japanese mythology have shaped FFXIII-2 [Interview]
5279d
ago
Interview
incgamers.com
140°
13
Final Fantasy VII Remake Interview With Producer And Director Published By Dengeki Online
3800d
ago
Interview
translate.google.com
110°
6
'Final Fantasy VII' bosses on transcending the videogame remake trend
2199d
ago
Interview
ew.com
120°
5
Final Fantasy VII Remake's creators on updating one of the world's most-loved games
2126d
ago
Interview
theguardian.com
130°
6
Final Fantasy VII Remake Creators Discuss Rebuilding Midgar
2249d
ago
Interview
blog.us.playstation.com
100°
2
Final Fantasy VII Remake interview: story, Sephiroth and how a fan’s dream came true
2208d
ago
Interview
square-enix-games.com
100°
FFVII Remake: Producer Kitase Discusses Original Team’s Involvement and more
2198d
ago
Interview
frontlinejp.net
100°
6
Final Fantasy 7 Remake Devs Want The Saga To Live On For Generations
2253d
ago
Interview
gamespot.com
100°
Final Fantasy X’s Original Idea And Other Reflections From Yoshinori Kitase
4559d
ago
Interview
siliconera.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
3d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
3d
ago
Article
daynglsgameguides.com
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