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100°
9
Suda51: "Everyone cares too much about Metacritic scores"
645d
ago
Interview
gamesindustry.biz
100°
1
Yoshi-P Hates Honey B From Final Fantasy 14
663d
ago
Interview
thegamer.com
100°
4
Josef Fares on Why He's Making Games in a Genre He Had to Invent
1982d
ago
Interview
ign.com
100°
4
Assassin’s Creed Valhalla – The History Behind the Viking Legend
2240d
ago
Interview
news.ubisoft.com
100°
5
Why Sega is reviving classics like Shinobi and Jet Set Radio across games, film, and TV
590d
ago
Interview
videogameschronicle.com
100°
2
Eiyuden Chronicle devs on how the game came to be, art style, making a unique RPG, more
2147d
ago
Interview
nintendoeverything.com
100°
Assassin's Creed Valhalla's Narrative Director On Crafting A Unique New Story
2236d
ago
Interview
gamespot.com
100°
2
The Big Marvel's Avengers Interview - Crystal Dynamics on Endgame, Polish, and Spider-Man
2144d
ago
Interview
wccftech.com
100°
The Callisto Protocol Final Transmission Interview - Glen Schofield Talks About the Final Chapter
1087d
ago
Interview
mp1st.com
100°
5
Baldur’s Gate 3 Astarion reveals the game's entire cast became “genuine friends”
564d
ago
Interview
videogamer.com
100°
6
Ed Boon Talks The Future Of Mortal Kombat At SDCC
690d
ago
Interview
sknr.net
100°
2
How Dambuster finally brought Dead Island 2 over the finish line
1155d
ago
Interview
gamesindustry.biz
100°
4
Sniper Elite devs want the series to stay “grounded in World War 2”
570d
ago
Interview
videogamer.com
100°
2
Sniper Elite: Resistance Dev Talks Level Design, New and Returning Content, and More
571d
ago
Interview
gamerant.com
100°
1
Elden Ring Director Interview (Part 2/2): Miyazaki Discusses the Gameplay
1828d
ago
Interview
frontlinejp.net
100°
2
Atomfall dev on why every detail needs to 'pull its weight'
493d
ago
Interview
pcguide.com
Ad
100°
EA Sports WRC Tech Q&A - Codemasters on UE5 Switch; No Plans to Add Lumen/Nanite, Maybe DLSS3/FSR3
959d
ago
Interview
wccftech.com
90°
Warframe Interview: Bringing Yareli To Life And Working With The Community
1799d
ago
Interview
thegamer.com
90°
1
How the grand dame of shooting games is making its return
1936d
ago
Interview
eurogamer.net
90°
4
"It's the last game that made me cry": Clair Obscur: Expedition 33 director on Lost Odyssey
212d
ago
Interview
eurogamer.net
90°
3
Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release
421d
ago
Interview
videogamer.com
90°
6
Codemasters: "It would be naive to think costs remain the same" on next-gen
2103d
ago
Interview
gamesindustry.biz
90°
4
Why Isn’t Marvel’s Avengers an Open-World Game?
2184d
ago
Interview
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90°
Tekken 8 Interview - Katsuhiro Harada Talks Pluggers, In-Game Shop and More
828d
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Interview
mp1st.com
90°
5
The Invincible Interview - Bringing Stanisław Lem's Sci-Fi Novel to Life with Unreal Engine 5
2086d
ago
Interview
wccftech.com
90°
1
How Did Geralt of Rivia End Up In A Game About Rats vs. Frogs? | Interview w/Odd Bug Studio
1756d
ago
Interview
duelscreens.com
90°
7
The Tim Schafer Interview
2039d
ago
Interview
indiebydesign.net
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
51d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
51d
ago
Article
daynglsgameguides.com
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Page: 16
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