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130°
8
The director of the original Silent Hill: “I look forward to seeing bold interpretations.”
350d
ago
Interview
www-alhub-me.translate.goog
130°
47
Xbox CEO Asha Sharma — "This team has brought it back before, and I'm here to help us do it again."
99d
ago
Interview
windowscentral.com
130°
14
Diablo IV GM Says Overpowered Builds Can Be Really, Really Fun, and Won't Be Fixed Until Later
888d
ago
Interview
wccftech.com
120°
2
MindsEye actor Alex Hernandez thought they “might never work in a game again”
261d
ago
Interview
frvr.com
130°
3
Song Of The Tides Is 'Psychedelic Fantasy' Inspired By Dark Souls
2107d
ago
Interview
gamebyte.com
120°
12
Pete Hines on Starfield, Bethesda and bugs: "We embrace chaos"
1008d
ago
Interview
gamesindustry.biz
120°
5
The Big Xbox Series S Interview: Why Microsoft Made An Entry-level Next-Gen Console
2033d
ago
Interview
eurogamer.net
120°
25
Justin Roiland on Why High on Life Came to Game Pass (and How That Will Help Make Future Games)
1261d
ago
Interview
news.xbox.com
120°
23
'Dragon Age: The Veilguard' Is Bioware's Best Game in Ages. Here's How They Got There
580d
ago
Interview
rollingstone.com
120°
1
Gaijin Talks Enlisted; RT Cores, NVIDIA DLSS 2.0 and DX12 Ultimate Support Coming
2221d
ago
Interview
wccftech.com
120°
Fatal Fury: City of the Wolves Interview: Director Speaks on Reaction Hype | The Nerd Stash
807d
ago
Interview
thenerdstash.com
120°
1
Diablo 4 devs know you’ll “break the game,” but they’re not worried
1100d
ago
Interview
pcgamesn.com
120°
1
The Callisto Protocol Final Transmission DLC: Striking Distance Made a "Few Bold Choices" in Story
1074d
ago
Interview
mp1st.com
120°
3
TMNT Co-creator Kevin Eastman On Why The Last Ronin Is Being Made Into A Game
821d
ago
Interview
gameinformer.com
120°
11
Interview: Phil Spencer, Todd Howard & Pete Hines about Bethesda joining Xbox
2081d
ago
Interview
youtube.com
120°
9
Tekken 8 is like Dark Souls: "People who keep dying over and over are having fun with the game"
1163d
ago
Interview
gamesradar.com
Ad
120°
13
Xbox creator Seamus Blackley on the state of Modern Xbox
469d
ago
Interview
videogamer.com
120°
6
Darktide PS5 Q&A - Pro Runs 4K@60FPS with High Settings; Ray Tracing Cost/Benefit Wasn't Favorable
549d
ago
Interview
wccftech.com
120°
9
Battlefield Portal will let you create almost anything – just not a battle royale
1778d
ago
Interview
theloadout.com
120°
3
Why Assetto Corsa 2 will use a brand new game engine
1509d
ago
Interview
traxion.gg
120°
13
Interview: What does Iron Man mean for the future of Dead Space? | VGC
1329d
ago
Interview
videogameschronicle.com
120°
2
Diablo 2: Resurrected — Cross-progression, renewed visuals and skateboards
1930d
ago
Interview
windowscentral.com
120°
10
Why Avalanche's Contraband will debut on Game Pass (besides money)
1794d
ago
Interview
gamesindustry.biz
120°
5
Lighthouse Games on making a "disruptive" driving game to take on Forza Horizon
367d
ago
Interview
gamesindustry.biz
120°
4
Konami Acknowledges Excitement and Enthusiasm for More Castlevania Amid Dead Cells DLC Launch
1181d
ago
Interview
ign.com
120°
2
How Resident Evil Village Is a Direct Sequel to Resident Evil 7, but Heavily Inspired by RE4
1862d
ago
Interview
ign.com
120°
9
Indiana Jones and The Great Circle's Melee Combat is 'Intentionally Chaotic'
550d
ago
Interview
gamerant.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
36d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
37d
ago
Article
daynglsgameguides.com
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Page: 12
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