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130°
1
Unity Technologies on DX12, Vulkan, Ray-tracing, PBR, Dynamic LOD, E3 Demos & more
3688d
ago
Interview
dsogaming.com
130°
2
Marvel’s Avengers devs talk end-game content, monetization, gigantic villains and more
2541d
ago
Interview
dailystar.co.uk
130°
8
Yooka-Laylee delayed to 2017; Playtonic internally handling Wii U and PC versions
3679d
ago
Interview
mcvuk.com
130°
7
How Activision CEO aims to make blockbusters out of Destiny 2 and Call of Duty: WWII
3302d
ago
Interview
venturebeat.com
130°
12
Inside Microsoft Studios: Meet a HoloLens Producer, Shana
4068d
ago
Interview
microsoftstudiosblog.com
130°
11
Project xCloud interview: How the service is expanding today and what it means for gaming tomorrow
2418d
ago
Interview
mcvuk.com
130°
7
Treyarch on how "guns up" changes Black Ops 3's multiplayer
3998d
ago
Interview
gamereactor.eu
130°
18
Call of Duty blends cinematics with gameplay
4767d
ago
Interview
zoomin.tv
130°
11
Phil Spencer wants a PSVR; talks Project Scorpio, VR, Nintendo & more w/ Aaron Greenberg | AusGamers
3497d
ago
Interview
ausgamers.com
130°
12
A New EA Skate Gaming is Coming, For Real (Interview)
2205d
ago
Interview
jenkemmag.com
130°
10
Flight Simulator is Microsoft’s power move back into PC gaming
2468d
ago
Interview
polygon.com
130°
13
Quantum Break Interview: “It’s The Most Ambitious Game We’ve Worked On”
3794d
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Interview
gamespot.com
130°
18
CDPR Talks The Witcher 3 Tech: Tessellation, PhysX, Fur Tech, DX11.2, Windows 8, Global Illumination
4668d
ago
Interview
dsogaming.com
130°
2
E3 2016 – Outlast 2 Preview and Interview | TechRaptor
3666d
ago
Interview
techraptor.net
130°
14
Ori and the Will of the Wisps is "3x scope, scale and size" of Blind Forest
2320d
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Interview
dailystar.co.uk
130°
1
Tale of Ronin Will Be a Humanist, Psychological Samurai RPG from Dead Mage
2256d
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Interview
escapistmagazine.com
Ad
130°
13
Daymare: 1998 interview with Invader Studios - Resident Evil 2: Reborn, Daymare and Capcom’s support
3275d
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Interview
thegg.net
130°
8
From James Bond to Legally Blonde, MGM focused on "modernised nostalgia" in video games push
1764d
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Interview
gamesindustry.biz
130°
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A conversation with Pete Hines on Fallout 76 and what it is and isn’t
2939d
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Interview
gamecrate.com
130°
13
Black Ops 4's missing campaign: "decisions like that are difficult"
2939d
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Interview
gamereactor.eu
130°
53
Microsoft Exec Nancy Tellem Explains What Xbox 360 Opens Up to Hollywood (Q&A)
4867d
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Interview
forbes.com
130°
5
Interview With Hidetaka Miyazaki | GNN Gamer
3721d
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Interview
translate.google.com
130°
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Why Dying Light: The Following was not made into a full release
3816d
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Interview
examiner.com
130°
13
Xbox boss Phil Spencer: the big interview | Eurogamer
3671d
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Interview
eurogamer.net
130°
5
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4759d
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Interview
gamersbliss.com
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What does the future hold for RPGs?
3421d
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pcgamer.com
130°
9
Dead or Alive 6 Interview Part 2 — Koei Tecmo Unveils its Powerful New Engine
2815d
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dualshockers.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
65d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
65d
ago
Article
daynglsgameguides.com
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