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140°
5
Cloudgine's Cloud Tech Similar to Crackdown 3's Works on All Platforms; Here Is What it Can Do
3246d
ago
Interview
dualshockers.com
140°
8
Control Has More Aggressive, Involving Gameplay than Quantum Break – Remedy
2563d
ago
Interview
gamingbolt.com
140°
7
Warhorse: Kingdom Come: Deliverance Isn't Truly Smaller Than Oblivion Or Skyrim
4453d
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Interview
worldsfactory.net
140°
4
Call Of Duty Ghosts Multiplayer Tips And Tricks From Mark Rubin - Part 4
4630d
ago
Interview
gamerhub.tv
140°
12
Why Gears Tactics is an important release for modern Xbox
2263d
ago
Interview
gamesindustry.biz
140°
3
Ubisoft talks The Division’s Place in the Clancy Range and Building New York
3783d
ago
Interview
finder.com.au
140°
17
The Evil Within: Shinji Mikami on the creation of Xbox One's first horror game
4680d
ago
Interview
oxm.co.uk
140°
5
Blizzard's President On Making Sure Nothing Changes
2473d
ago
Interview
gamespot.com
140°
4
Sean Murray on the Present, Past and Future of No Man's Sky
2882d
ago
Interview
ign.com
140°
11
Resident Evil 2 looks scary, but it’s sound that makes the game blood-curdling
2714d
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Interview
digitaltrends.com
140°
Man of Medan is "many times more branching than Until Dawn"
2584d
ago
Interview
gamereactor.eu
140°
11
‘Watch Dogs’ director explains why they didn’t want a massive world
4435d
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Interview
examiner.com
140°
6
Dark Souls 3 Q&A with Bandai Namco
3784d
ago
Interview
fextralife.com
140°
12
Ark: Survival Evolved Dev Answers Your Questions About Cross-Play, Switch, And More
3239d
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Interview
gamespot.com
140°
3
Get Even Might Take You 40-50 Hours To Find All The Secrets; Devs "Very Intrigued" by The Switch
3334d
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Interview
wccftech.com
140°
12
Q&A: How Microsoft is pitching the Xbox One X to devs (& consumers)
3306d
ago
Interview
gamasutra.com
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140°
7
Exclusive: 'Scarlet Nexus' devs share their vision of a "more mature" sequel
1621d
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Interview
inverse.com
140°
4
Cyberpunk 2077 - CD Projekt Red on Pushing Graphics Tech Forward and Building Night City
2458d
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Interview
ausgamers.com
140°
13
Xbox One policy changes get thumbs up from Ubisoft
4762d
ago
Interview
gamesindustry.biz
140°
16
Mega Man creator Inafune explains the backstory of surprise Microsoft exclusive ReCore
4039d
ago
Interview
venturebeat.com
140°
4
What's Phil Harrison up to these days?
3298d
ago
Interview
eurogamer.net
140°
11
Interview: Chris Roberts Shares his Vision on Star Citizen, PS4, Xbox One and the Hangar Module
4702d
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Interview
dualshockers.com
140°
7
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3373d
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Interview
stevivor.com
130°
6
From Halo to World of Warcraft: An Interview With Voice Artist Laura Bailey
3958d
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Interview
escapistmagazine.com
130°
12
Elder Scrolls 6 probably won’t be “drowned in stats”, focus on “real choices”, ex-Bethesda designer
442d
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Interview
videogamer.com
140°
11
Xbox's Matt Booty on Studio Acquisitions & Making Game Pass Valuable
2584d
ago
Interview
gamespot.com
130°
10
How guerrilla warfare works in Homefront: The Revolution
4421d
ago
Interview
joystiq.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
72d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
72d
ago
Article
daynglsgameguides.com
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