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70°
1
Avowed Dev Promises Players Will Find 'Dreamscourge Nearly Everywhere They Turn'
471d
ago
Interview
gamerant.com
110°
12
Why Avowed Doesn't Feature Traditional Classes
474d
ago
Interview
gamerant.com
90°
2
Avowed Dev Discusses the Importance of Choice and Consequences
475d
ago
Interview
gamerant.com
60°
1
Laika: Aged Through Blood Devs Talks Present and Future Plans for The Brainwash Gang
475d
ago
Interview
gamerant.com
110°
6
[Interview] Aspyr talks Tomb Raider 4-6 Remastered
475d
ago
Interview
nintendoeverything.com
110°
2
Diablo creator David Brevik doesn't vibe with today's rapid ARPGs
477d
ago
Interview
videogamer.com
50°
Interview: Terminal Velocity Returns -- Gamerhub UK
478d
ago
Interview
gamerhub.co.uk
60°
Apex Legends lead believes live-service instability demands huge gameplay changes
480d
ago
Interview
videogamer.com
70°
4
"You Can't Make A Serious Majima Game" Say Like A Dragon: Pirate Yakuza In Hawaii Devs
499d
ago
Interview
thegamer.com
60°
Dead Island 2 PS5 Pro Q&A - Same Settings as PC's High Preset
529d
ago
Interview
wccftech.com
90°
Tomb Raider IV-VI Remastered: An Exclusive Interview with Aspyr
529d
ago
Interview
thexboxhub.com
70°
Metal Slug Tactics’ Soundtrack is a Wild Ride - Here’s the Genius Behind It
531d
ago
Interview
cogconnected.com
80°
Neil Newbon On Becoming Warframe 1999s Antagonist with Digital Extremes
533d
ago
Interview
cgmagonline.com
30°
Avowed Quickfire Interview with Director Carrie Patel | PC Gaming Show: Most Wanted 2024
540d
ago
Interview
youtube.com
230°
60
Dragon Age: The Veilguard interview: "It was never going to match the DA4 in people's minds"
542d
ago
Interview
eurogamer.net
70°
How Need For Speed's Vehicle Development And Game Design Strategy Have Changed Over The Years
545d
ago
Interview
gamerant.com
60°
Devs Share Insights on Monster High: Skultimate Secrets' Reception
547d
ago
Interview
gamerant.com
100°
4
Sniper Elite devs want the series to stay “grounded in World War 2”
550d
ago
Interview
videogamer.com
100°
2
Sniper Elite: Resistance Dev Talks Level Design, New and Returning Content, and More
551d
ago
Interview
gamerant.com
60°
Tales of the Shire Designer Talks Home Decoration Feature
556d
ago
Interview
gamerant.com
50°
Albatroz Interview – Locations, Art Style, and More
558d
ago
Interview
gamingbolt.com
50°
1
Metal Slug Tactics Interview: How to Make a Tactics Game Feel Like Metal Slug
562d
ago
Interview
gamerant.com
110°
6
Halo Studios says “never say never” for Master Chief Collection Mods on Xbox consoles
565d
ago
Interview
videogamer.com
60°
Apex Legends Season 23's 'Lifeline Revived' Rework Explained
571d
ago
Interview
gamerant.com
90°
4
‘Harry Potter’ 2.0: How WB Plans to Keep the Magic Alive With a New HBO Series, Video Games
571d
ago
Interview
variety.com
60°
1
The Elder Scrolls Online Considered Adding A Permadeath Battlegrounds Mode
575d
ago
Interview
thegamer.com
100°
3
Toyama Says Slitterhead is a 'Bit Rough Around the Edges' Like Silent Hill
575d
ago
Interview
gamerant.com
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