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Danes488

Trainee
CRank: 5Score: 1490

User Review : Resident Evil 5

Ups
  • Upgradeable weapons{Return of Classic Enemy's{Co-Op Play
Downs
  • Boss Fights{Mostly Predictable{Ammo wasting moments

Resident Evil 5: The last of a long line

I came into Resident Evil 5 with an open mind (having never really played through the first four) and high hopes (having read about it quite a bit).

In my play-through I played co-op with a friend of mine. And it worked really well. The game was obviously made to be played as a co-op experience. But it was so well done that it never felt forced upon you. One of Valve's newest games, Left 4 Dead, is a good example of this. While being a fantastic game, it had the dependency of having to have human players in order to win on the harder difficulties. The subtle inclusion and the way the two of you could play almost independently, but chose to work together to win makes this a beautiful close to this part of the Resident Evil series (which includes Wesker, whom I learned about).

The graphics in the game are what can be expected of any game at this point in the console's life. They aren't terrible, but they aren't particularly beautiful. They're adept. The music in the game is also good, but nothing special. It keeps with the atmosphere. However it hasn't ever taken me where I sit back and think, this is really cool music.

The controls also work pretty well too. The quick access to your weapons through the D-Pad make the game a bit less clumsy than the previous versions were. The Melee attacks were well done as well, on both the AI and on Chris' and Sheva's side. It was also nice with how the weapons and finishing moves were made distinctly different. You can tell Capcom put in a lot of play-testing into this game. The in-depth weapon upgrades and the variety of weapons make the game feel original every time you play it as well.

Being that these enemies weren't technically Zombies, broke a bit with the norm of the games (I realize RE4 enemies also weren't technically Zombies). And they were fairly intelligent, and quite varied. However I found the classic enemy's of the game were the most feared. I.E. the lickers. When my co-op partner and I first came upon the Lickers we were scared out of our minds. The fear instilled in us from the previous games, came through here. However, the enemy's that were armed with firearms felt like a thin veil of an excuse for there being enemy's who are shooting at you. Which leads to my next point, the Replayability of the game.

This game, is so fun and immersive that there's an intense urge to play the game again. The fact that you get to keep your weapons and ammo from other play-throughs (which includes all upgrades) is very cool also. However the only major obstacle to playing the game again, are the bosses. The bosses feel not so much like bosses but the game, and therefore the developer's, saying "Hey, you have too much ammo, here's a reason to use all of it." Instead of making them feel like an integral part of the game.

Score
8.0
Graphics
The game played well in co-op. And was one of the best Co-Op experiences I've ever had. The subtle and deft way they did it was very well done.
8.0
Sound
Good graphics, but nothing too special.
7.5
Gameplay
Again, the sounds were good. The music in the style of the game. But nothing spectacular.
9.0
Fun Factor
It's hard to beat the feeling of having a bullet take a Zombies head off and watch him walk another few steps before finally falling down. Or stomping their head in when they feign death. Beating the mini-bosses would have felt better if it weren't so ridiculously hard.
8.0
Online
Again, the Co-Op was well done and plays well online. I'd have to say it plays better onine because you still feel dependent without it being forced upon you.
Overall
8.0
Snatcher6265d ago

This sentence is wrong. The graphics are one of the best this generation mate.

I would have given 10/10 to the graphics.

The boss fights are fun and some of the bosses are incredible huge and scary.

I love this game, because of the variety. You get to fight against: Many different Majinis, Reapers, Dogs, Chainsaw maniacs, Lickers, huge creature + more.

HBK6196264d ago (Edited 6264d ago )

Good review, and I agree on a lot of your points, and they actually mirror my thoughts on most too(Which I will put into review form somewhere down the track).

Firstly, the enemies, it was a strange thing, I agree the lickers were very good and really enstil fear in you from the first moment you see them, and you always feel like your going to need some luck to get out of it, the other enemies, especially the majini's with the guns make the game feel a bit forced, as if they said "Well the enemies are like 'zombies' but they can't be completely brain dead" and it leaves an awkward stage where you get smart enemies(One's that can still drive vehicles and shoot weapons competently) and just plain stupid enemies who can do nothing but walk up to you and grab your face, although I will say the evolution of enemies works well(In that you face a good variety just as it starts to get tedious with another enemy).

Boss battles I really do agree with, some are good and fun and I loved the flamethrower battle, that was brilliant, but overall the majority are too use up 1000 bullets and it dies, and the biggest issue too is that half the time your not even sure if your doing the right thing because the boss doesn't really react to the shots.

Graphics are a tough one, at points it has some really great looking graphics and I LOVE the fire effect in this game, probably the best I've ever seen in a game, but then there are points where the game just looks meh, the water has to be the main point there, haven't seen much worse water before in a game, also there are a a lot of dev cut-backs that I noticed with the graphics too, whether this is for hardware or time or money reasons who knows, but there are a lot of things you can point out that is fairly shoddy.

I will say this, your very lucky you played in co-op with a friend(I have done both non-friend and friend co-op) and the NPC friendly AI is shocking, one of, if not the worst I have ever played with, and it is really limited too, so if you replay the game, try not to do it with the NPC friendly AI.

50°

Best Selling Resident Evil Games US Revealed by Circana Data

Circana data shows Resident Evil 5 as the best selling Resident Evil game in the US, ahead of Resident Evil 4 remake and Village.

Read Full Story >>
twistedvoxel.com
SimpleDad80d ago

So the most successful RE is the one where a white man is killing Africans.
This can't be real.

bryght79d ago

i love resident evil from 2006

140°

Resident Evil 5 - 15 Years of Being the Most Misunderstood Resident Evil

Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.

TheBrainZ803d ago

One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.

Knightofelemia803d ago

I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.

thesoftware730803d ago (Edited 803d ago )

5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.

6 was awful.

CrimsonWing69803d ago

I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷‍♂️

chobit_A5HL3Y803d ago

it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol

-Foxtrot803d ago (Edited 803d ago )

What the hell are you talking about? Fake Rage? Bandwagon? Come on.

You can play it solo but you are forced to carry around a shitty AI partner you have to micro manage. It wasn't as fun solo.

Co-op sucked all the horror, tension and suspense from the game because having a partner covering you was like a safety net. Enemy trying to sneak up on you? No sweat the AI will just automatically lock on, alert you while they shoot first telling you where they are basically.

It was the start of Capcoms fall with the Resident Evil series where it basically become an over the top generic action game which betrayed it's own survival horror roots. Least RE4 had a good blend of both but Capcom just went the wrong way with RE5, especially going off what they were going to do during the RE4.5 beta phase before co-op was added.

franwex803d ago

At least the game was a ton of fun tho. If the game was bad, the outrage would’ve been justified. They simply pivoted for a couple of games. At this point it’s bad because it’s called Resident evil 5? But if was called something else it would’ve been good? Please.

chobit_A5HL3Y802d ago

like i said: fake baby rage and bandwagon hate. res4 wasn't really that scary, either, and was already taking the series into more of an action-oriented direction at the time. 5 was a good game that people fake-hated because of co-op that you didn't even have to play lol hence the fake rage and bandwagon hate. i mean, it obviously did well enough for capcom to go ahead and make 6 the way they did, right? if 5 was so bad, they would have changed what 6 was during development. the difference is that 6 was actually just bad.

people "hate" 5 because res4 was so good, and 5 was just unfortunate enough to be its successor. like i said, 4 wasn't scary, either, and relied more on tension than horror, but it was already more of an action game. if you don't wanna like 5 because it's not scary or whatever- that's fine, but it wasn't meant to be strictly a horror game anymore at that point anyways. the gameplay was a lot faster-paced than 4, so saying that the ai helping you by potentially shooting someone that was sneaking up behind you is a moot point. there were more enemies that were more aggressive, along with newer threats.

5 isn't as good as 4, but it's not a bad game by any stretch.

RNTody777d ago (Edited 777d ago )

What? I always thought RE5 had fake controversy because it was set in South Africa and you shot a bunch of black zombies. I live in South Africa and thought the game was absolutely awesome, played the whole thing co-op with my brother.

@Foxtrot I think you're confusing the garbage Dead Space 3 with Resident Evil 5. Resident Evil 4 was already a hyper action game and had zero fear factor other than the grotesque appearance of some enemies.

Show all comments (16)
270°

Complete Global Saturation! Is Resident Evil 5 Really the Best Choice for the Next Remake?

An exploration of whether RE5 is truly the most logical next step for a remake, or whether there are others in line who deserve their day in the sun.

Read Full Story >>
twinfinite.net
ocelot07962d ago

Remake of Resident evil outbreak as well as file 2. Same gameplay as the recent remakes. Choose what ever character you want to play as. With online co op.

DarXyde962d ago

I've been dying to see Outbreak come back for years.

Even RE Zero and Code Veronica would be excellent.

But for the love of God, not RE5 or RE6.

One they get around to the aforementioned games, why not remake the original Devil May Cry trilogy? That would be a much better use of time. At the very least, the first two games.

justsomeoffdude962d ago (Edited 962d ago )

code veronica should be the nest remake

neutralgamer1992962d ago

CV is good candidate for a remake but requires way more work for today’s standard. People look at CV through their tinted glasses. I think capcom wants to remake every game up till 6 and fix the plot holes so they can continue the series in one straight story path

Also not sure why only RE have to get remade when there are other capcom games that would be better suited for remakes like oninusha

DVAcme962d ago

That's PRECISELY the reason Code Veronica needs a remake. All the other RE games aged pretty well, considering the limitations of the time, but Code Veronica is the game that would be served the best bybremaking it because it feels so archaic these days.

neutralgamer1992962d ago

DVA

But it depends if capcom wants a big project or a quick remake. CV will require a lot more work than RE5

IMO they should remake other games before doing RE5

TheEnigma313962d ago

how many times do we have to say CV is the next best one?

CrimsonWing69962d ago

Nooooo! Why the hell can’t they do Code Veronica? I just don’t understand.

1Victor962d ago

RE5 is the closest to the bottom of the pot(a little smoky flavor but passable in a emergency) before we get to the burned crust that is 6 that not even the pigs would eat

CrimsonWing69962d ago (Edited 962d ago )

Unpopular opinion here, but I enjoyed 5 and 6. I just think, in terms of Remakes, the classics are the one that should get the treatment above the modern takes of the franchise.

Don’t get wrong, RE4 definitely was an outstanding Remake, but RE5… I just get less excited about a Remake for that over something like Code Veronica.

RaidenBlack962d ago

Nope.
Rather remake other past Capcom & non-mainline RE games ... IF they have to continue churning out Remakes.
I'd rather want a new 3rd person RE spin-off
Dino Crisis and Onimusha Reboot
New IPs after Pragmata ships

jeromeface961d ago

show this man the door... he overserved himself.

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