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Rami Ismail
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600°
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51
ID@Xbox: Vlambeer blows the doors off Microsoft’s parity clause
4516d
ago
Interview
vg247.com
360°
64
Loot boxes are not bad game design, say devs
3083d
ago
Article
gamesindustry.biz
270°
37
What is Xbox Project Scorpio, exactly? Er, it seems even game developers don’t know
3605d
ago
News
gamesradar.com
150°
10
Game Developer’s Mom Plays And Beats Final Fantasy XV, Her First Video Game Ever
3207d
ago
Article
gamingcentral.in
180°
33
Indie developers cautiously optimistic about self-publishing on Xbox One
4663d
ago
Article
joystiq.com
120°
Rami Ismail on International Game Dev, the Health of Indie Games, and Vlambeer's Future
3182d
ago
Podcast
soundcloud.com
130°
16
Indies welcome Xbox One self-publishing, but remain cautious on discoverability
4663d
ago
Article
edge-online.com
100°
10
Vlambeer's Rami Ismail: ID@Xbox is a "strong move", but "I still like Sony better"
4356d
ago
Interview
gamereactor.eu
110°
1
Game Developer Plays Microsoft Flight Simulator on Real Flight & Finds Impressive Similarities
1975d
ago
News
twitter.com
120°
13
Rami Ismail on what a Muslim perspective can add to games
3277d
ago
Interview
altchar.com
70°
1
Attacking the clones: indie game devs fight blatant rip-offs
5168d
ago
Article
arstechnica.com
70°
Lucky’s Tale creator Paul Bettner to speak on VR at GamesBeat Summit
3662d
ago
Interview
venturebeat.com
80°
6
Indie game leader Rami Ismail condemns harassment that shut down Spanish women’s gaming event
3222d
ago
News
venturebeat.com
70°
1
Rami Ismail: Vlambeer’s indie hits come to PlayStation 4 first because they love working with Sony
3647d
ago
Interview
venturebeat.com
70°
Rami Ismail: ‘Indie is bigger than ever and also it is dead’
2847d
ago
Article
mcvuk.com
60°
Indie developers sound off on next-gen consoles and the importance of self-publishing
4710d
ago
Article
polygon.com
Ad
60°
Exclusive interview with Rami Ismail about the Yorkshire Games Festival & his work
2633d
ago
Interview
thexboxhub.com
50°
Vlambeer’s Rami Ismail Talks Luftrausers, Nuclear Throne, and PS4/Vita Development
4440d
ago
News
igameresponsibly.com
50°
Vlambeer Video Interview: Luftrausers Success, Microsoft Failures & Nuclear Throne | Dealspwn
4411d
ago
Interview
dealspwn.com
60°
Design and programming Minecraft with Jens Bergensten
3572d
ago
Interview
gamereactor.eu
40°
2
Despite a Cold Shoulder at E3, Sony Isn't Turning Its Back on Indies
3219d
ago
Interview
waypoint.vice.com
40°
The Year in Review: PlayStation Devs Look Back at 2013
4505d
ago
News
blog.us.playstation.com
40°
3
"If Anybody Is Going to Pick a Fight with Steam or Create an Alternative, the Time Is Now"
2926d
ago
Article
gamesindustry.biz
30°
Rami Ismail on the state of the games industry
4118d
ago
Article
theguardian.com
30°
Prankster101 Productions Podcast – Episode 26
4558d
ago
Podcast
prankster101.com
40°
Quick Q&A: There Aren't Enough Video Games
4652d
ago
Interview
kotaku.com
30°
Indie dev Rami Ismail on doing good, the Indiepocalypse, and Nuclear Throne
3886d
ago
Interview
venturebeat.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
1d 13h
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
1d 16h
ago
Article
daynglsgameguides.com
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