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60°
1
Lords Of The Fallen – interview with Alexandre Chaudret and Cezar Virtosu
980d
ago
Interview
prankster101.com
60°
Sloclap Talks Sifu - Inspiration, Aging and Martial Arts (Interview)
1658d
ago
Interview
mp1st.com
60°
XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios
768d
ago
Interview
wccftech.com
60°
Final Fantasy VII Remake Intergrade devs talk Yuffie Kisaragi
1881d
ago
Interview
square-enix-games.com
60°
Interview with Paul Conway of Spooky Doorway, Creators of The Darkside Detective Series
1858d
ago
Interview
waytoomany.games
60°
Matt Booty on ‘South of Midnight’ for PS5 and Switch 2, and Big Plans for January Dev Direct
192d
ago
Interview
variety.com
60°
Interview With Alex De Nittis of 3DClouds, Developers Behind Gigantosaurus: Dino Kart
1212d
ago
Interview
waytoomany.games
60°
Fallout 76's Creative Director Talks Ghouls, Map Expansions, And Players Being Too Nice
663d
ago
Interview
thegamer.com
60°
1
Antstream Arcade Studio Head Explains Why Retro Gaming is So Popular
642d
ago
Interview
gamerant.com
60°
Deadhaus Sonata Q&A - Denis Dyack's Quest to Bring Narrative to the Free-to-Play Online Space
2209d
ago
Interview
wccftech.com
60°
Outcast: A New Beginning Director Discusses In-Game Freedom And More
816d
ago
Interview
exputer.com
60°
Interview on Wanted: Dead with the Actress for Vivienne (Stefanie Joosten)
1223d
ago
Interview
gamerheadquarters.com
60°
Fallout 76 Devs Have "Discussed" Future Map Expansions
658d
ago
Interview
thegamer.com
60°
Exclusive: Warframe: 1999 & Techrot Encore Principal Writer Interview
467d
ago
Interview
lordsofgaming.net
60°
Alan Wake 2 Q&A - Sam Lake on the Remedy Connected Universe and Moving Toward Open World Games
998d
ago
Interview
wccftech.com
60°
2
LIVE A LIVE | How Takashi Tokita Brought the Classic RPG to the West
1111d
ago
Interview
youtu.be
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60°
Nick Apostolides On Bringing Resident Evil 4’s Leon Kennedy To Life
1172d
ago
Interview
thegamer.com
60°
Bloober Team Talks Cronos: The New Dawn, Horror Games and Working on Multiple Projects
558d
ago
Interview
mp1st.com
60°
Inside Marvel's Spider-Man 2: the Digital Foundry tech interview
970d
ago
Interview
eurogamer.net
60°
Saving Cyberpunk 2077: How CDPR recovered from one of video games' most disastrous launches
627d
ago
Interview
eurogamer.net
60°
The Last Spell Devs Talk Dynasty Warriors Inspiration
767d
ago
Interview
gamerant.com
60°
We Interview: CoD BO6 Associate Director, Design Matt Scronce and Director of Production Yale Miller
737d
ago
Interview
gamingtrend.com
60°
Interview with Tails of Iron Producer, Jack Bennett
1734d
ago
Interview
gotgame.com
60°
Interviewing Shinichi Tatsuke on Romancing SaGa 2’s Modern Reimagining
604d
ago
Interview
theouterhaven.net
60°
The inside word from director Takayuki Nakayama - Street Fighter 6 interview
1116d
ago
Interview
jbhifi.com.au
60°
How Assassin’s Creed Mirage captured the Islamic golden age – in a disused New York power station
1127d
ago
Interview
theguardian.com
60°
Daymare: 1994 Sandcastle – interview with Michele Giannone (Creative Director, Invader Studios)
1026d
ago
Interview
prankster101.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
53d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
54d
ago
Article
daynglsgameguides.com
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