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70°
1
Team Clout Co-Founder Maxim Verehin Talks ILL's Development Journey and the Importance of Realism
356d
ago
Interview
gamerant.com
70°
7
Sea Of Stars Was Seven Times More Successful Than Anticipated And More From Developer Sabotage
306d
ago
Interview
gameinformer.com
60°
1
The creator of Dead Space 'would love to make an Alien game'
264d
ago
Interview
pcgamer.com
60°
1
A Significant NBA 2K26 Change Could End A Years-Long Debate
281d
ago
Interview
gamespot.com
60°
Overwatch 2: Vendetta is “High-Risk, High-Reward Personified,” The “Ultimate Dive Hero”
192d
ago
Interview
gamesandwich.com
60°
1
Final Fantasy VII Rebirth Q&A with Director - No DLC for Rebirth, But There's a Chance for Part 3
223d
ago
Interview
wccftech.com
60°
4
Why Silksong Is This Year's GTA 6, does a Juggernaut Stomping on Your Release Date Really Matter
269d
ago
Interview
ign.com
60°
1
After a successful Silent Hill 2 remake, Bloober Team is ready to move on and 'treat ourselves'
275d
ago
Interview
pcgamer.com
60°
1
Becoming A God: Exclusive Interview with Soulstone Survivors' Game Lead Allan Smith
364d
ago
Interview
thexboxhub.com
60°
Indiana Jones and the Great Circle Developers Detail System That Increases the DLC's Difficulty
273d
ago
Interview
ign.com
60°
4
Battlefield 6 Aims To Be A Stable, Fair, And Balanced Multiplayer Experience
257d
ago
Interview
well-played.com.au
60°
Revolution Software Is Raising The Bar Even Higher With Broken Sword: The Smoking Mirror Reforged
238d
ago
Interview
thegamer.com
60°
4
Valve does not get enough criticism for the gambling mechanics it uses, DayZ creator Dean Hall says
216d
ago
Interview
eurogamer.net
60°
1
Atomic Heart 2 Q&A - 'It's a Few Years Out, We're Taking the Time to Make It Tighter'
340d
ago
Interview
wccftech.com
60°
How Shuhei Yoshida Shaped PlayStation And The Way We Play
216d
ago
Interview
gamespot.com
60°
The Elder Scrolls V: Skyrim’s iconic bucket-head stealth was a complete surprise on launch
215d
ago
Interview
frvr.com
60°
Capcom settles it: No, Pragmata isn’t a secret Mega Man game
276d
ago
Interview
videogameschronicle.com
60°
Warhammer 40K: Rogue Trader devs praise Larian's ‘immense job’ on Baldurs Gate 3
342d
ago
Interview
videogamer.com
60°
1
Revenge of the Savage Planet Creative Director Alex Hutchinson Talks Success, Game Pass & The Future
356d
ago
Interview
gamersocialclub.ca
60°
13
Take-Two CEO Once Again Side Steps Grand Theft Auto 6 Price Point
34d
ago
Interview
ign.com
60°
2
Tim Willits Plays John Carpenter's Toxic Commando Solo to Avoid 'That' Type of Gamer
255d
ago
Interview
thethumbwars.com
60°
2
The Indiana Jones developer has a fight club in its basement
271d
ago
Interview
thegamebusiness.com
60°
15
The head of Xbox Game Studios on multiplatform strategy, and hard lessons learned from 2025
128d
ago
Interview
gamesradar.com
60°
3
Anima Project Shares Their Story: From Publisher Issues to the Revival and New Projects
200d
ago
Interview
nettosgameroom.com
60°
Dune: Awakening Composer Talks Giving Arrakis a Voice
339d
ago
Interview
gamerant.com
60°
1
The Expanse: Osiris Reborn Gamescom 2025 Q&A - 'Yes, That Mass Effect 2 Mission Inspired Us'
265d
ago
Interview
wccftech.com
60°
1
EA President on Battlefield 6, ‘Sims’ Movie and Multiplayer Game Update, & Balancing Owned IP
304d
ago
Interview
variety.com
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