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100°
3
GT Creator Kazunori Yamauchi on Bringing 25 Years of History to Gran Turismo 7
1733d
ago
Interview
ign.com
100°
1
Elden Ring Director Interview (Part 2/2): Miyazaki Discusses the Gameplay
1824d
ago
Interview
frontlinejp.net
100°
2
Sniper Elite: Resistance Dev Talks Level Design, New and Returning Content, and More
566d
ago
Interview
gamerant.com
100°
2
Atomfall dev on why every detail needs to 'pull its weight'
488d
ago
Interview
pcguide.com
100°
EA Sports WRC Tech Q&A - Codemasters on UE5 Switch; No Plans to Add Lumen/Nanite, Maybe DLSS3/FSR3
954d
ago
Interview
wccftech.com
90°
4
"It's the last game that made me cry": Clair Obscur: Expedition 33 director on Lost Odyssey
208d
ago
Interview
eurogamer.net
90°
Yoshi-P on Xbox, FF14 job quests, deep dungeons, and heading to the moon
1943d
ago
Interview
vg247.com
90°
Warframe Interview: Bringing Yareli To Life And Working With The Community
1795d
ago
Interview
thegamer.com
90°
6
Daisuke Ishiwatari aims to make Guilty Gear Strive one of the most accessible fighting games
1834d
ago
Interview
eurogamer.net
90°
7
Bloober Team lead talks remaking Silent Hill 2 and "mastering the art of horror"
959d
ago
Interview
gamesradar.com
90°
3
Original Elder Scrolls Oblivion designer was floored by Bethesda’s new release
417d
ago
Interview
videogamer.com
90°
6
Codemasters: "It would be naive to think costs remain the same" on next-gen
2098d
ago
Interview
gamesindustry.biz
90°
4
Why Isn’t Marvel’s Avengers an Open-World Game?
2179d
ago
Interview
sea.ign.com
90°
5
The Invincible Interview - Bringing Stanisław Lem's Sci-Fi Novel to Life with Unreal Engine 5
2082d
ago
Interview
wccftech.com
90°
1
How Did Geralt of Rivia End Up In A Game About Rats vs. Frogs? | Interview w/Odd Bug Studio
1751d
ago
Interview
duelscreens.com
90°
9
Aloy has to be prepared for war in Horizon: Forbidden West
1607d
ago
Interview
www-sector-sk.translate.goog
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90°
Tekken 8 Interview - Katsuhiro Harada Talks Pluggers, In-Game Shop and More
823d
ago
Interview
mp1st.com
90°
7
What’s Next For Dying Light 2: An Interview With Its Lead Game Designer
1544d
ago
Interview
gameinformer.com
90°
16
Dead Space: how EA is reclaiming its survival horror crown, and why it might inspire a sequel
1232d
ago
Interview
gq-magazine.co.uk
90°
1
Tails of Iron Is A Brutal Mix Of Redwall, Grimm's Fairy Tales And The Souls Genre
1785d
ago
Interview
well-played.com.au
90°
2
Interview: Horizon Forbidden West's creators promise a highly ambitious sequel
1837d
ago
Interview
hardwarezone.com.sg
90°
6
BF6 dev says "a significant number" of users played the game below the minimum recommended specs
288d
ago
Interview
eurogamer.net
90°
8
Interview: How Returnal will redefine what players expect from Housemarque
1936d
ago
Interview
thesixthaxis.com
90°
2
Top Spin 2K25 Q&A - Hangar 13 Unveils the Feature Set of the Long Awaited Tennis Game
794d
ago
Interview
wccftech.com
90°
4
A nerdy PS5 chat with Ratchet & Clank: Rift Apart’s tech director
1860d
ago
Interview
theverge.com
90°
Raw Carnage and Muscle - Austin Wintory Scores with Aliens: Fireteam Elite
1766d
ago
Interview
cogconnected.com
90°
5
Hideaki Nishino Q&A: Developing PlayStation System Software Updates
1725d
ago
Interview
blog.playstation.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
47d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
47d
ago
Article
daynglsgameguides.com
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