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Page: 29
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220°
30
Sony: PS4 owners spend about 50,000 years a week gaming
3297d
ago
Interview
polygon.com
220°
36
Metro Redux: what it's really like to develop for PS4 and Xbox One
4311d
ago
Interview
eurogamer.net
220°
20
Dying Light 2 is Not a Zombie Game - According to Techland
2825d
ago
Interview
ausgamers.com
220°
33
No Man's Sky director Sean Murray doesn't rule out paid DLC - but wants to remain free
3592d
ago
Interview
dailystar.co.uk
220°
26
Tetsuya Nomura is ready — at last — for ‘Kingdom Hearts 3′ to progress
4708d
ago
Interview
herocomplex.latimes.com
220°
20
NetherRealm believes Injustice 2's next DLC will "blow peoples' minds"
3152d
ago
Interview
powerup-gaming.com
220°
14
Spider-Man Preview: Insomniac Games on villains, Sunset Overdrive and their 'responsibility'
3270d
ago
Interview
dailystar.co.uk
220°
9
Sniper Elite Developers Rebellion Excited To Dig Into The PS5, Says Senior Producer
2592d
ago
Interview
gamingbolt.com
220°
13
Sony banks on record sales of PlayStation 4 to drive turnround
3844d
ago
Interview
afr.com
220°
7
Deus Ex: Mankind Divided will track your choices for Deus Ex 5
3589d
ago
Interview
finder.com.au
220°
2
System 3 CEO Mark Cale talks PS4 hardware
4625d
ago
Interview
psu.com
220°
7
Marvel's Avengers Director on Mission Linearity, Campaign Size and Structure, Loot System & More
2551d
ago
Interview
wccftech.com
220°
28
Monster Hunter World's Tsujimoto on going back to console, pleasing fans, not taking the RE7 route
3065d
ago
Interview
gamesradar.com
220°
30
Why PS4 will alter the gaming landscape: Cerny speaks
4722d
ago
Interview
vg247.com
220°
30
Sony: PS4 success is "important for the shape of the whole industry"
4324d
ago
Interview
gamesindustry.biz
220°
23
SSDs Will Provide Uninterrupted Gaming Experience For PS5 And Xbox Scarlett, Says Dev
2518d
ago
Interview
gamingbolt.com
Ad
220°
18
Dead or Alive 6 Producer Discusses Future Plans, DLC Characters, What Went Wrong, and More
2619d
ago
Interview
translate.google.com
220°
49
Oculus Rift Creator: Xbox One And PS4 Are Far Too Limited For What We're Planning
4600d
ago
Interview
techradar.com
220°
11
Sony’s Scott Rohde on game delays, beating Microsoft, and Project Morpheus
4388d
ago
Interview
venturebeat.com
220°
16
Ubisoft Talks ACU Tech: Multi-core CPUs, Lighting System, Mouse Acceleration, Next-Gen Development
4308d
ago
Interview
dsogaming.com
220°
16
The Division 2 'is like a second marriage'
2852d
ago
Interview
gamesindustry.biz
220°
10
Outriders dev reacts to demo reception
1923d
ago
Interview
blog.playstation.com
220°
9
Mark Cerny interview – Building PS4, designing Knack & placing apples Crash Bandicoot 2
4656d
ago
Interview
officialplaystationmagazine.co.uk
220°
7
The Big Dying Light 2 Q&A - Techland Opens Up on C-Engine Tech, Delays, Game Length & Much More
1903d
ago
Interview
wccftech.com
220°
12
Mads Mikkelsen on 'Death Stranding': “I’ve Never Seen Anything Like It”
2408d
ago
Interview
gq.com
220°
34
Why The Last of Us 2 is so dark
2204d
ago
Interview
stuff.co.nz
220°
18
PlayStation Europe boss on PS4, rescuing Vita and Sony's relationship with EA
4660d
ago
Interview
mcvuk.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
47d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
47d
ago
Article
daynglsgameguides.com
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Page: 29
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