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1
eFootball PES 2020 Demo includes Edit Mode and 14 real teams
2533d
ago
Interview
gamereactor.eu
370°
33
Final Fantasy VIII Director Yoshinori Kitase Explains Why It Was Late To The Remaster Party
2534d
ago
Interview
translate.googleusercontent.com
100°
4
Sniper Ghost Warrior Contracts Interview: CI Games Talk Replay, DLC Potential, More
2535d
ago
Interview
wccftech.com
100°
2
Final Fantasy XIV: Shadowbringers Interview - No Netcode Changes, Microsoft Holding Up Crossplay
2536d
ago
Interview
wccftech.com
240°
26
Take-Two CEO Strauss Zelnick interview — Not every game has to last 100 hours
2537d
ago
Interview
venturebeat.com
120°
7
How R-Type came back from the dead
2537d
ago
Interview
polygon.com
300°
34
Cory Barlog discusses almost cutting Kratos from God of War 2018
2537d
ago
Interview
eurogamer.net
220°
26
Watch Dogs Legion: You can play as 9 million different characters (or more)
2538d
ago
Interview
gamecrate.com
200°
7
Is Sekiro a rhythm game? We asked the player who beat it on Donkey Kong bongos
2538d
ago
Interview
pcgamesn.com
570°
Hot
39
PS5’s Zen 2 Processor Will Ensure That Ray Tracing Will Be As Common As Lens Flare, As Per Developer
2539d
ago
Interview
gamingbolt.com
120°
4
How former Call of Duty studio head Michael Condrey views modern warfare and games
2539d
ago
Interview
venturebeat.com
100°
4
Interview with the Director of Final Fantasy VII Remake and Kingdom Hearts III ReMind
2540d
ago
Interview
translate.google.com
140°
10
Marvel's Avengers Creative Director Talks Gameplay, MCU Parallels & Hawkeye
2540d
ago
Interview
cbr.com
310°
26
Elden Ring Is an Evolution of Dark Souls Says Creator
2541d
ago
Interview
ign.com
220°
7
Marvel's Avengers Director on Mission Linearity, Campaign Size and Structure, Loot System & More
2541d
ago
Interview
wccftech.com
160°
11
"We want 5 billion players" - Ubisoft's Alain Corre on next-gen gaming, politics and Google Stadia
2542d
ago
Interview
telegraph.co.uk
160°
15
GRID Director: “I Hate Microtransactions”
2542d
ago
Interview
gamingbolt.com
190°
10
PS5 And Xbox Scarlett Ray Traced Rendering Will Open Up Opportunities For Visual Fidelity, Says Dev
2543d
ago
Interview
gamingbolt.com
260°
28
A candid conversation with EA's Andrew Wilson at E3 2019
2543d
ago
Interview
gamedaily.biz
170°
9
CD Projekt Red: "Everyone is feeling the pressure on Cyberpunk 2077"
2543d
ago
Interview
gamesindustry.biz
190°
24
Doom's id Software: "We're big believers in streaming"
2543d
ago
Interview
gamereactor.eu
100°
7
Monster Hunter World's Iceborne DLC has "enough content to rival" base game
2544d
ago
Interview
gamereactor.eu
110°
6
Square Enix CEO Yosuke Matsuda interview — Betting big on The Avengers game
2544d
ago
Interview
venturebeat.com
190°
15
An interview with Cyberpunk creator Mike Pondsmith
2544d
ago
Interview
eurogamer.net
450°
85
Phil Spencer On Xbox’s Unusual Strategy, Working With Sony, And More
2544d
ago
Interview
kotaku.com
270°
21
Call of Duty Modern Warfare is about “when you don’t pull the trigger,” not when you do
2545d
ago
Interview
dailystar.co.uk
470°
39
CDPR Has No Current Plans To Launch Cyberpunk 2077 On Xbox Scarlett And Switch
2545d
ago
Interview
gamingbolt.com
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