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60°
3
Avowed: How Marius Embodies the 'No Man is an Island' Concept
502d
ago
Interview
gamerant.com
50°
Obsidian Dev Details The Process of Bringing Yatzli and Orlans into Avowed
502d
ago
Interview
gamerant.com
60°
Bringing Hans Capon to Life: Luke Dale Talks Acting, Motion Capture, and Character Growth
503d
ago
Interview
sector.sk
70°
Obsidian Devs Discuss Avowed Character They've Played
506d
ago
Interview
gamerant.com
60°
Reanimal May Be Wise to Bide its Time
506d
ago
Interview
gamerant.com
70°
2
Rebel Wolves Discuss The Blood of Dawnwalker’s World and Mechanics
506d
ago
Interview
gamerant.com
160°
10
Diablo creator explains he had to leave Marvel Heroes “for my sanity”, still feels “guilty”
507d
ago
Interview
videogamer.com
70°
Why Lost Records: Bloom & Rage's Development Team Chose To Make An Episodic, Choice-Based Game
507d
ago
Interview
gamerant.com
70°
1
Avowed Dev Promises Players Will Find 'Dreamscourge Nearly Everywhere They Turn'
508d
ago
Interview
gamerant.com
50°
Atomfall dev praises Baldur's Gate's approach to storytelling, says it's 'not available to everyone'
508d
ago
Interview
videogamer.com
70°
Tides of Annihilation Q&A (2026 Tentative Launch, 30+ Hours, Light RPG Elements) + Exclusive Screens
509d
ago
Interview
wccftech.com
100°
2
Atomfall dev on why every detail needs to 'pull its weight'
509d
ago
Interview
pcguide.com
60°
Blade & Soul NEO Q&A - Ushering In A New Audience
509d
ago
Interview
wccftech.com
60°
Lost Ark Dev Talks Upcoming Wild Soul Advanced Class
510d
ago
Interview
gamerant.com
110°
12
Why Avowed Doesn't Feature Traditional Classes
510d
ago
Interview
gamerant.com
70°
Moonlighter 2’s Town-Building Mechanics Make Tresna Feel Like a Living World
510d
ago
Interview
gamerant.com
90°
2
Avowed Dev Discusses the Importance of Choice and Consequences
511d
ago
Interview
gamerant.com
80°
The First Berserker: Khazan Devs on How the Game Fits into the DNF Universe
511d
ago
Interview
gamerant.com
60°
1
Laika: Aged Through Blood Devs Talks Present and Future Plans for The Brainwash Gang
511d
ago
Interview
gamerant.com
110°
6
[Interview] Aspyr talks Tomb Raider 4-6 Remastered
512d
ago
Interview
nintendoeverything.com
110°
2
Diablo creator David Brevik doesn't vibe with today's rapid ARPGs
513d
ago
Interview
videogamer.com
50°
Interview: Terminal Velocity Returns -- Gamerhub UK
514d
ago
Interview
gamerhub.co.uk
110°
2
Elder Scrolls co-creator recalls the year-long nightmare of making Daggerfall’s iconic box art
515d
ago
Interview
videogamer.com
60°
Apex Legends lead believes live-service instability demands huge gameplay changes
516d
ago
Interview
videogamer.com
50°
Interview: Alex Hutchinson Talks Revenge Of The Savage Planet On 5 Year Anniversary Of First Game
523d
ago
Interview
gamersocialclub.ca
40°
Building Your Own Game Engine and Sandbox: Marek Rosa Talks Space Engineers 2
524d
ago
Interview
www-sector-sk.translate.goog
160°
4
Elder Scrolls co-creator is “super grateful” for fans remaking old games, but feeling is bittersweet
525d
ago
Interview
videogamer.com
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Page: 19
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