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110°
2
Warhammer Age of Sigmar: Storm Ground Interview – On Length, DLC, Next-Gen Consoles, More
1861d
ago
Interview
wccftech.com
180°
5
Tales of Arise Producer Discusses Next-Gen and Graphics (Interview Part 1/2)
1863d
ago
Interview
frontlinejp.net
110°
13
Plotting a course: how Mass Effect 3 brought the trilogy to a close
1869d
ago
Interview
eurogamer.net
100°
4
Samurai Warriors 5 Q&A - 1 v 1,000 Could "Become A Thing Of The Past" On Next-Gen
1869d
ago
Interview
wccftech.com
230°
15
Mass Effect's director thinks Legendary Edition will change your mind about that infamous ending
1869d
ago
Interview
cnet.com
500°
Hot
129
Xbox believes Game Pass is becoming a "central aspect of people's gaming lives" and it has the data
1869d
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Interview
gamesradar.com
120°
1
Streets of Rage 4 Devs Discuss DLC, Would Love to Add 100-Player Mode
1870d
ago
Interview
dailybits.news
150°
2
Ninja Gaiden: Producer Details Ryu’s Hiatus and What Fans Can Expect From the Series
1870d
ago
Interview
noisypixel.net
100°
2
Talking Mass Effect Legendary Edition With Jennifer Hale and Courtenay Taylor
1879d
ago
Interview
sknr.net
180°
8
More On Chris Redfield’s Significant, Darker Role In Resident Evil Village
1879d
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Interview
gameinformer.com
120°
2
How Resident Evil Village Is a Direct Sequel to Resident Evil 7, but Heavily Inspired by RE4
1882d
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Interview
ign.com
390°
81
No Plans for S.T.A.L.K.E.R. 2 on PS5, Game Pass One of the Reasons Behind Xbox Console Exclusivity
1883d
ago
Interview
gamingbolt.com
200°
12
EA hits out at "sensationalist reporting" following latest FIFA Ultimate Team controversy
1885d
ago
Interview
gamesindustry.biz
110°
1
Final Fantasy Devs Are Trying Something New With Astria Ascending
1893d
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Interview
gamespot.com
130°
4
Diablo 2 Resurrected interview: “We’re not trying to fix Diablo 2”
1894d
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Interview
pcgamesn.com
130°
17
Age of Empires IV wants to appeal to both casual and hardcore players
1902d
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Interview
mobilesyrup.com
200°
9
Resident Evil Village Map and Mother Miranda Art Revealed
1903d
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Interview
ign.com
210°
3
Josef Fares reveals why 'It Takes Two' is a "f*cked up" game
1911d
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Interview
inverse.com
220°
7
The Big Dying Light 2 Q&A - Techland Opens Up on C-Engine Tech, Delays, Game Length & Much More
1912d
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Interview
wccftech.com
120°
Feature: Tiny Thor is an innovative, beautiful platformer from a development dream team
1912d
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Interview
nintendoenthusiast.com
120°
5
Yoji Shinkawa interview Kojima's art director and about their upcoming project
1917d
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Interview
tinyurl.com
110°
Bungie on Destiny 2's Content Vault, solo challenges and the return of Exotic missions
1932d
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Interview
eurogamer.net
220°
62
Illinois State Representative seeks to ban GTA 5, but why? [Exclusive Interview]
1934d
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Interview
spieltimes.com
170°
11
Interview on Cyberpunk 2077 with the Voice Actor for Panam
1935d
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Interview
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270°
29
Beyond Control: What's next for Remedy?
1938d
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Interview
gamesindustry.biz
100°
1
Outriders Interview - People Can Fly Talks GaaS, Next-Gen and More
1940d
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mp1st.com
150°
6
Call of Duty Zombies Easter Eggs Completion Rate Was ‘Less than Two Percent’: Treyarch
1947d
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Interview
in.ign.com
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