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Exclusive Interview: Heroes Of Dragon Age Producer Tim Lander
4553d
ago
Interview
paulsemel.com
20°
Exclusive Interview: Darklings Co-Creator Burkay Ozdemir
4553d
ago
Interview
paulsemel.com
60°
1
Mark Rein: Mobile and Console 'Both Great Gaming Experiences'
4556d
ago
Interview
thealistdaily.com
30°
@GamerFitNation Interviews Kabam’s Mike Han about Fast and Furious 6
4556d
ago
Interview
gamerfitnation.com
40°
Relentless: "We have gone through profound change"
4561d
ago
Interview
gamesindustry.biz
60°
1
DreamWorks Dragons Adventure Game Demo With Nokia
4562d
ago
Interview
gamerhub.tv
80°
Watch_Dogs ctOS Mobile Q&A Issued
4571d
ago
Interview
electronictheatre.co.uk
90°
Interview with “The Escapists” developer; Chris D
4575d
ago
Interview
techraptor.net
120°
2
[Exclusive Details] Drone Game Controller creator talks with TechRaptor
4576d
ago
Interview
techraptor.net
100°
From Adjective to Game: An Interview With the Man Behind Rube Works
4581d
ago
Interview
pixelvolt.com
30°
Interview - Alteil: Horizons Project Leader, Sean Molyneaux - J Station X
4582d
ago
Interview
jstationx.com
10°
Unleash the Beast: An Interview With Legacy Games’ Jonathan Cooperson - Pixelvolt
4584d
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Interview
pixelvolt.com
60°
2
Evolution Controllers Interview: Inspiration, Mapping Tool, Layout and More
4588d
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Interview
gearnuke.com
30°
Going Indie: "I'm more scared of staying in AAA right now"
4591d
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Interview
gamesindustry.biz
120°
16
The Tales Team Simply Doesn’t Have Enough Staff To Localize Every Game
4594d
ago
Interview
siliconera.com
60°
Interview-O: Gary Beaver of GHI Electronics Talks About FEZ Game-O
4594d
ago
Interview
warpzoned.com
80°
NaturalMotion: Scaling from mobile studio to entertainment business
4602d
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Interview
gamesindustry.biz
30°
RatRod Studio’s Race for Mobile Domination - An Interview with Founder & President Pat Toulouse
4602d
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Interview
sharonshares.ca
70°
Interview: Wadjet Eye Games’ Dave Gilbert
4603d
ago
Interview
stfuandplay.com
180°
13
What's Next? How games-as-a-service is changing everything
4603d
ago
Interview
gamasutra.com
70°
Tengami Interview With Phil Tossell-Eurogamer 2013
4608d
ago
Interview
thegamershub.net
90°
4
Developer Interview: Flat Earth Games on how it created Aussie iOS smash-hit TownCraft
4613d
ago
Interview
gamerthumb.com
40°
Developer Pixel Crucible Speak On Their Personal MacGuffin Quest
4614d
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Interview
sharonshares.ca
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"Mobile Gaming Has A Bright Future" - Ron Gilbert Interview for The Cave iOS Release
4619d
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Interview
thegamersparadise.com
80°
Traveling the Death Road to Canada with Rocketcat’s Kepa Auwae
4622d
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70°
An Interview with Martin Brouard - Executive Producer at Frima Studio | Sharon Shares
4624d
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30°
Staying Alive: How Kuju is Thriving on Work for Hire
4639d
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Interview
gamesindustry.biz
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