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Masayoshi Yokoyama
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Masayoshi Yokoyama
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Like A Dragon: 20th anniversary interview
143d
ago
Interview
blog.playstation.com
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380°
28
Yakuza Devs Compare PS4 to PS2; Explain How it Wiped Away Concerns and Made the Impossible Possible
4475d
ago
News
dualshockers.com
250°
8
Yakuza Developers Tease New Project and Update on New Mainline "Shin Yakuza" Game
2700d
ago
News
twinfinite.net
160°
21
Yakuza Producer Teases the Beginning of “A lot of New Things.”
3321d
ago
News
translate.google.com
170°
19
Yakuza Developers Explain Why The New Game Won't Be PS4 Exclusive but Cross-Gen, Give More Info
4331d
ago
News
dualshockers.com
210°
21
Ghost of Tsushima Was Key to Releasing Like A Dragon: Ishin in the West
1334d
ago
News
fanbyte.com
130°
2
Yakuza Producer Debunks False “Yakuza: Like an Asura” Rumor
1997d
ago
News
twitter.com
130°
28
Yakuza Developers Already “Working Hard” on Next Game; Announcement to Come By The End of The Year
4401d
ago
News
dualshockers.com
100°
10
Yakuza 0 Asia Ver. May Support English Language – Full Q&A With Sega
4249d
ago
Interview
playstationlifestyle.net
110°
8
New Yakuza studio series head discusses future of series, confirms more Judgment and Ichiban coming
1629d
ago
Interview
frontlinejp.net
110°
23
Studio RGG Interview - Will Infinite Dragon be on Gamepass? Gaiden's Success, and More
868d
ago
Interview
automaton-media.com
80°
4
Yakuza Will Use Whatever System Serves Its Story Even if It Means 'Making a Party Game'
1335d
ago
Interview
ign.com
90°
2
RGG Studio director - Yakuza 8 set several years after 7; non-Yakuza and Judgment title in the works
1637d
ago
News
gematsu.com
Ad
70°
6
Like a Dragon development team interview [TGS2022]
1331d
ago
Interview
www-famitsu-com.translate.goog
70°
4
Yakuza/Like A Dragon Dev RGG Studio Interested In Online Games-As-A-Service, Says Masayoshi Yokoyama
1321d
ago
Interview
psu.com
50°
Like a Dragon: Ishin interview [TGS2022]
1330d
ago
Interview
www-famitsu-com.translate.goog
50°
Like a Dragon Interview: Producer Discusses Ishin, Gaiden, Platforms, & the Success of the Franchise
1300d
ago
Interview
twinfinite.net
60°
RGG Studio Director Explains why They Remade Like a Dragon: Ishin Instead of Kenzan
1329d
ago
Interview
onemoregame.ph
30°
Like A Dragon: 20th anniversary interview
143d
ago
Interview
blog.playstation.com
40°
The Culmination of The Yakuza Series - Sega Producer Masayoshi Yokoyama's Interview
3735d
ago
Interview
translate.google.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
12d
ago
Review
gertlushgaming.co.uk
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