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Mark Healey
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23
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280°
30
Why did Dreams take Media Molecule seven years to make?
2307d
ago
Interview
eurogamer.net
280°
35
PS4 Exclusive Dreams May Potentially Allow Players To Create And Sell PSN Games
3024d
ago
News
gamingbolt.com
260°
31
Media Molecule co-founder and Dreams director Mark Healey has left the studio
1149d
ago
News
twitter.com
180°
17
Media Molecule: Dreams Early Access Going as Good as We Could Ever Hope for, Community Is Amazing
2533d
ago
News
wccftech.com
230°
60
Why Isn't Media Molecule's Dreams Out Yet?
2793d
ago
Interview
gameinformer.com
240°
13
PS4 Exclusive Dreams: Media Molecule Gives New Info on Engine, Tech, Frame Rate, Music & Creativity
3888d
ago
News
dualshockers.com
60°
Existing Dreams Content Will Be Marked 'Non-VR' But Can Be Changed, Media Molecule Clarifies
2149d
ago
News
uploadvr.com
120°
7
Interview: Media Molecule’s grand ambitions for Dreams
2307d
ago
Interview
videogameschronicle.com
120°
28
“Inevitable” that first PS Vita games didn’t use it to full potential – Media Molecule
5045d
ago
News
beefjack.com
50°
Answering Dreams' Lingering Questions
2779d
ago
Interview
gameinformer.com
50°
Dreams review and interview – video game construction kit | Metro
2303d
ago
Review
metro.co.uk
60°
3
Why Media Molecule Wanted To Make Dreams
2787d
ago
Interview
gameinformer.com
20°
My favourite Christmas game: Mark Healey
5281d
ago
Article
computerandvideogames.com
40°
So What Is Dreams, Exactly?
3878d
ago
Interview
ign.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
41d
ago
Review
gertlushgaming.co.uk
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