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Marcus Nilsson
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74
NFS Dev on Microtransactions: Games Are More Expensive Than Ever To Make, Hard To Find Golden Path
3165d
ago
News
wccftech.com
130°
9
'Need for Speed Payback': Open Worlds, Loot Boxes, Benefits of Online
3167d
ago
Interview
rollingstone.com
100°
8
Need for Speed Executive Producer talks destructibility and ‘very deep’ tuning
3910d
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Interview
examiner.com
100°
9
How money and Reputation will impact your Need for Speed experience
3913d
ago
Interview
examiner.com
100°
EA talks cops chases, traffic density and progression in Need for Speed
3913d
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examiner.com
220°
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Ghost Games explains why Need For Speed Always is always online
3984d
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gamesradar.com
110°
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Too many Need For Speeds got “confusing” admits developer
3990d
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gamesradar.com
110°
23
"Racing games have become stale" says Need for Speed's executive producer | Gamereactor UK
4700d
ago
Interview
gamereactor.eu
260°
36
Frostbite Will Never Be Unreal Engine Because EA Won't Let Others Use It, Says Exec
4762d
ago
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pocket-lint.com
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