All Channels
Popular
260°

Frostbite Will Never Be Unreal Engine Because EA Won't Let Others Use It, Says Exec

Pocket-lint: ''Need for Speed: Rivals, a next and current-generation driving game from Electronic Arts, is unique in that it uses a modified version of the much-acclaimed Frostbite 3 engine. The game development technology is best known for powering the Battlefield series of first person shooters, but its latest iteration has been customised to be the engine behind the new racer from start-up development studio Ghost Games.''

Read Full Story >>
pocket-lint.com
Donnieboi4713d ago

That's a pity, because they could make a whole lotta money if they allowed other's to lease it.

Why keep it all to yourself, when the engine gets obsolete anyway every few years when DICE upgrades it. At least let smaller companies lease the older versions. Even the older Frostbite engine from bad Company 2 is still an impressive engine today.

3-4-54713d ago

Because they are using it for Star Wars Battlefront 3.

Also probably other Star Wars games as well.

Donnieboi4713d ago (Edited 4713d ago )

Your response has nothing to do with what I said. Of course they are using their own engine. What's that got to do with the older iterations of that engine and the money that could be made from leasing it to smaller companies (like my original comment states)?

No offense, but please stay on topic, as it's a waste of my time to respond back to off-topic replies.

3-4-54712d ago

Why would they sell the engine that is going to power their games ?

It will make their games look unique.

You want a bunch of the same looking game from other dev's ?

You guys are just mad at what they are doing.

So yea, it's not off topic, open your mind to what is really happening.

4711d ago
4713d ago Replies(5)
thehitman4713d ago

Why? because they funded it and made it and it makes them stay competitive in the market. Why would they want to give out their top notch engine to allow competition? They are not EPIC they focus more on game development than they do where EPIC makes their money off of licensing mostly and a few games here and there.

Donnieboi4713d ago

That's why I said the OLD obsolete engines. they already made editing tools for it, yet stopped using it. So let others lease it. It's obsolete, old, and won't be able to contend with the newest Frostbite. But at least indie devs can use it, and EA could collect royalties off of the sale of each game's purchases.

Read the whole comment before posting. Even if u disagree, that's cool, but don't act like I didn't already cover my bases in my OP, because I already covered that. Another reply that wasted my time. Let's use our heads before we post, m'kay?

thehitman4713d ago

Still kind of dumb why would developers settle for last gen technology? Also that would still reveal their engine techniques etc so its still not that smart. UE is not hard to get your hands on EPIC is pretty good with that. Should probably use your head and understand how business and progressive engines work before you post m'kay?

Donnieboi4713d ago (Edited 4713d ago )

Once again you amaze me by not reading the post. Your the 2nd person to do this. READ it again. I said INDIE companies could benefit from it. If they are indie, then it is an amazing engine, even if old.

Man are you feeling okay?

Here's a song for you. Ask yourself the same question that the chorus is asking:

http://www.youtube.com/watc...

thehitman4713d ago

You obviously are kinda slow so let me break it down for you for you. Independent Studios a.k.a Indies can be a small company or a large one, ranging from maybe one individual to a hundred. To give companies who are not owned by publishers rights to use your tools EVEN OLD you have to open up your engine to make it flexible and then support it with tech support(which costs time and money). When you open your engine to random companies to make it flexible you are open to allowing them to use your tools expand upon them and potentially taking those tools to support larger companies such as big publishers down the road. Being an independent studio does not help the reason that it should be ok to give out your tools just because you think they are indie and you think they are desperate for whatever they can get their hands on. EA would put high restrictions on the freedom they are allowed to use whatever tools they decide to give out and it would NOT be cheap.

A lot of indie devs are very capable of finding great cheap/free tools or making their own. Whatever royalties EA would collect off them would NOT be worth it for them and would not be a good investment for Indie's who would be paying a lot for old technology that is probably available free/cheap somewhere else. EA does not care about Indie developers they are all competition to them just like the big publishers no matter how big or how small. That is business 101. Unless they will directly work for EA and give up all rights to what they make EA wouldnt give 2 shits about them nor would any other big publisher which is why they are Independent Studios.

Now before your next post do what I told you to do the first time and think about what you are saying. Thinking requires actually using your brain and doing some research on how things work and not just waking up w/ a random thought thinking it would be great KK?.

+ Show (1) more replyLast reply 4713d ago
Soldierone4713d ago

To make their own games "special." If they open it up, then devs like IW can use it to make COD. Or a bunch of other developers can make 100 FPS titles that look and feel just like BF3. Take the option away, and Battlefield seems special because no one else is doing it.

I mean looking at Unreal Engine, or CODS engine, there are tons of games that are almost identical to each other. Why? Because others have access to those engines. Look at what people did with fighting games after Batman Arkham Asylum released. Suddenly Unreal Engine was the go to engine for fighting games, and they all have the same system in place.

MizTv4713d ago

I think it's good because I don't want all games to look the same!

Sevir4713d ago

The PS3/Xbox360 generation is over saturated with UE3 games... And quite frankly I'm glad that every major publisher has there own engine to make games thisbgen instead of giving money to epic to make games that all look the same

Square, Capcom, konami, Sony, Epic, Cryte, EA, and UniSoft all have some incredible engines that's unique to their studio's and its great to see they invest in these engines at the end of last to to have them ready and scalable for Next gen and current gen development instead of stuff we see permeating the industry now with UE3... I've seen less games announced on UE4.

PlayStation_44712d ago

the majority of UE4 games I have seen get announced have been indie titles which is very strange... it does look like it is better to just make your own engine if you got the money

+ Show (3) more repliesLast reply 4711d ago
Kanzes4713d ago

They're like the Lannisters of video games!

ElitaStorm4713d ago

EA wants the iron throne so bad that is why

pixelsword4713d ago

It reminded me more of Medieval Japan's trade policy towards the Europeans, but that'll work too.

titletownrelo4713d ago

Always imagined what Assassins Creed would look like with the Frostbite Engine, Ubisoft could really use it because the graphics on Black Flag do NOT look "next gen", sadly.

CrossingEden4713d ago

you have to take into account how big the world of AC4 is, plus, they are going for that revelations beauty, and we all know shots of revelations still looks great, not everything will look like the witcher 3 right out of the gate

titletownrelo4713d ago

True, true; completely agree with you man. Just saying...what if more franchises had access to Frostbite 3 and the Cryengine.

But when it comes down to it...
polycount and graphics =/= the level of FUN

Just look at Minecraft :)

Kennytaur4712d ago

Wow, I just realised what your avatar is, Castle Crashers! I thought it was an artsy silhouette of Batman first.

titletownrelo4712d ago

lol, took me a while to see it, but I got it XD

JonahNL4713d ago

I'd rather have companies work on their own engines. The result of the Unreal Engine being handed out to other companies led to a gazillion games looking extremely similar.

Now, don't get me wrong, the Unreal Engine 3 looks very good, but after seeing the umpteenth title with that engine things start to get... stale.

cyguration4713d ago

The Unreal Engine and the UDK being handed out to other companies also led to a gazillion new and innovative games being made by smaller indie devs, off the top of my head is Q.U.B.E., The Ball, Killing Floor and Dungeon Defenders.

Think about the entire generational absence of games and the lack of historical titles we will NEVER get to play because smaller devs weren't able to get their hands on the Frostbite engine?

Gamesgbkiller4713d ago (Edited 4713d ago )

We will see more engines which is a good thing.

Show all comments (36)
120°

Battlefield Dev Asks Fans Map Layout & Location Feedback; Frostbite Getting “Much Needed” Upgrades

Battlefield Game Director asks fans map layout & location preferences; confirms Frostbite is getting some "much needed upgrades."

PitbullMonster1308d ago

Just go and play BF3 and BF4 included all DLCs and your questions will be answered.

z2g1308d ago (Edited 1308d ago )

this is how you make studios do better. Not by threats, not by screaming, not by DDoS and not by hacking. You simply just don't buy or play the game. When the revenue dries up, they will be very happy to take your feedback so they can get back to taking your money. This method forces them to simply make better products at a better value and we see it beginning to happen here.

zero_jp1308d ago (Edited 1308d ago )

They have had this obsession with being COD for quite some time now. In doing so the franchise has gone completely down the sh*tter because of it.

They failed to realize the man power COD invests in content both story, co-op, and multiplayer PVP. There is a literal army for each and every release.

Battlefield use to have the entirety of DICE on each and every project they released. However once Battlefront returned to EA you could see the quality of each and every game after that suffer from diminishing returns.

DICE as a studio simply couldn’t handle more than one project at a time. Yet they plowed ahead anyway and fans of Battlefield and Star Wars suffered because of it.

And while yes they did right the Battlefront 2 and Battlefield 5 ships respectively. In the end those titles were abandoned to work on the next half baked project.

I just don’t see how DICE recovers from the incompetence. Maybe just maybe they’ll pull a Modern Warfare 2019 out of their ass and restore the timeline.

But as it stands today I have little to no confidence in them producing anything but mediocrity. I suspect many of you feel the same way.

CorndogBurglar1307d ago

The crazy part is they have the templates of what people want. Battlefield 3, 4, and Bad Company 2 are all anyone wants Battlefield games to be

Same gameplay. Updated graphics. Lots of weapons. New maps. New armies. Same classic game modes. Maybe a new game mode or two. No paid loot boxes. Preferably a single player campaign.

It's really not hard. That's the formula that kept this franchise alive and thriving for almost 15 years. This is the formula that kept fans happy and spending money. Why try to change that?

XxINFERNUSxX1308d ago

Go away with that crap. It's been 20 years since the original BF1942 and nothing was done to celebrate that. There should have been a BF1942 remake + both expansions done in the new game engine.

Show all comments (10)
30°

High Score on Activision's Frostbite for the Atari 2600

Son of Dadisajoke gets the ultimate high score in Frostbite. This is one of his favorite Atari 2600 games, and he goes all out to get the high score.

Read Full Story >>
dadisajoke.com
890°

Electronic Arts showcases next-generation hair rendering, giving us a glimpse at next-gen graphics

DSOGaming writes: "Electronic Arts and DICE have released some videos, showcasing the new hair rendering techniques that have been implemented in the Frostbite Engine. As the publisher noted, its goal is to produce a step change in real-time hair and reach results close to movie and offline rendering."

Read Full Story >>
dsogaming.com
CH33S32554d ago

So...now we're going to have to pay for hair?
Nice work EA. You guys are killin' it.

Kumakai2554d ago (Edited 2554d ago )

Are you just looking for drama? It’s a tech demo. Chill the F out. Annoying. Also grow up.

Fluttershy772554d ago

Same can be said of you. He doesn't like EA. Just let the guy make his comment. What is it with you, are you with the Comment Police Squad?

CH33S32554d ago

"Are you just looking for drama? It’s a tech demo. Chill the F out. Annoying." - Well. I can see how you take that personally. I mean it was directed at...?
"Also grow up." - Nice edit. Really brought some perspective to your original ,err, whatever that was. Now can we stay on topic like adults? Or alternatively you could use the time for a cookie, nap, hug. Whatever you need to stop being cranky big boy.

kayoss2554d ago

@Kumakai, why not just ban opinions all together. Better yet, lets not even have a comment section at all.

Born2Game832554d ago

@Fluttershy77 Same can be said for you too. He can comment on his comment. Why are you being the comment police squad. And you and say the same for me. Everyone can say their point without you mentioning the first point. It's obvious.

PowerOfTheCloud2554d ago (Edited 2554d ago )

Born2game
Yes, same can be said of you. He can comment on his comment on his comment, lol jk. This is fun!

Hungryalpaca2554d ago

You just made the drama dude. Good job.

CDbiggen2554d ago

He is chill. He's not looking for drama. He made a joke about EA.

PapaBop2553d ago (Edited 2553d ago )

EA bring it on themselves with their shameless greed. He's obviously poking fun in a semi joking manner, perhaps you need to take your own advice and chill the F out? Telling him to grow up just makes you look childish for taking a comment on the internet so personally.

2553d ago
+ Show (7) more repliesLast reply 2553d ago
micdagoat192554d ago

HAir has been one of the hardest things to make look realistic historically in gaming.

CH33S32554d ago

Agreed. This isn't a game. It's a tech demo. Tressfx, hairworks and all the rest are only hamstrung by processing power and latency.

You could run with half floats and just brute force it. You'd want to reduce the noise afterward but it'd be your cheapest option.

Did you want to talk about the tech or the fact that this isn't a game?

nucky642554d ago

yea. remember when hair didn't move and it looked like a helment shaped like hair?

darthv722554d ago

I remember seeing a behind the scenes for Monsters inc and the programmers saying the hair physics on Sully were next to impossible to pull off but they did it. That was years ago on high end workstations. We really are getting the Pixar level of tech for next gen games.

jonny8972554d ago

Yeah, they tried with the recent Tomb Raider games.

PapaBop2553d ago (Edited 2553d ago )

Everytime someone says this, Square's upper management kills a kitten. They nailed the hair years ago with FF Spirits Within but cost them so much money that they nearly went bankrupt in the process. I guess you did say gaming but they proved it's possible.

+ Show (2) more repliesLast reply 2553d ago
AngelicToucH2554d ago

I would have appreciated if it was a new joke or something..but this is basically the oveeer recycled joke for the fake internet points...not only that but it's directed at a tech demo.

2554d ago Replies(2)
jeki2554d ago

What does the 'So...' beginning of your comment mean, are you making a statement or asking a question?

PapaBop2553d ago (Edited 2553d ago )

Absolute lies and slander! Base hair will be free, apologists will leap to their defence because it's an ongoing service where we will get non paid for options months down the line which we will never see because it'll sell poorly and EA will pull the plug.

tontontam02553d ago

You don't need to pay for the hair. You'll pay for the hair treatment.

2553d ago
2553d ago
TheHan2553d ago

Your comment is childish just because you dislike EA doesn’t mean they can’t do some things right

+ Show (8) more repliesLast reply 2553d ago
S2Killinit2554d ago

its a little scary looking. I didn't think we could have uncanny valley apart from face/body. This looks so real that there is an uneasy feeling as if something is quite not right.

kasu2554d ago

Commence your Home Business right now. Hang out with your Family and Earn. Start bringing $75/hr just over a computer. Very easy way to choose your Life Happy and Earning continuously.

Begin here.... https://bit.ly/2H4RzBH

2554d ago
S2Killinit2554d ago

@buttAnihilator
Yeah, that is definitely affecting it. But, also, it looks like the hairs move in cohort a bit too much. They all move in the same direction, the same distance, and at the same time. Normal hairs move in groups some groups move more while others in a different position move less or later, etc..

but thats not to take anything away from this, it looks legit. Just a little 'creepy', and like you said, the mannequins don't help. lol

blackblades2554d ago

Yeah I can imagine what we'll see except for Japanese games.

andibandit2554d ago

Next Battlefield I will be playing a long haired guy. Try killing me while your fps drops towards 1.

MWH2554d ago

I imagined it.. it's terrifying!

ChristopherJack2554d ago

Don't forget beards, needs all the physics.

gangsta_red2554d ago

Hair is definitely important for next gen

harmny2554d ago

I don't think it is. You can have the best hair in the world but you mention the word microtransaction and all gaming forums will hate you

The 10th Rider2554d ago

If they had hair looking like this and ray tracing, with graphics like The Order 1886 but in 4K 60fps with no black border or film grain, a seamless open world and loading times like that Spiderman PS5 demo, then I'd be one happy gamer. That's probably a bit much to ask for all at once though, haha.

harmny2554d ago (Edited 2554d ago )

You forgot the most important part. Delusional console fanboys want all that but they want to pay only $400

RememberThe3572554d ago

I've been hearing people talk 500 more than 400. How is it delusional to be off by 100?

Seems more delusional to think the next consoles will be more than 500.

KyRo2553d ago (Edited 2553d ago )

I hope open worlds get scaled back next generation. So many IPs have been ruined this generation making the transition to open world.

The 10th Rider2553d ago

@hammy,

Yeah, all of that is probably two or three generations off, at least. I also forgot to mention including environmental destruction like Battlefield and physics like BoTW or Just Cause. We've still got a ways to go before we get all of that in a game that could run on reasonable hardware.

@RememberThis357,

It's more that were not getting that in a console (or PC) this next generation, whether it's $400 or $500.

@KyRo,

I'd love to see franchises like Prince of Persia come back. Linear levels allow for much tighter design. It's also be nice to see some smaller, better designed and more packed open worlds

+ Show (1) more replyLast reply 2553d ago
blackblades2554d ago (Edited 2554d ago )

Everything is important, I wonder how japanese games like soul calibur hair gonna look like or dynasty warriors.

KickSpinFilter2554d ago

Ya but now we have to deal with wood manikins, don't know if it's worth it.

Show all comments (144)