
Pocket-lint: ''Need for Speed: Rivals, a next and current-generation driving game from Electronic Arts, is unique in that it uses a modified version of the much-acclaimed Frostbite 3 engine. The game development technology is best known for powering the Battlefield series of first person shooters, but its latest iteration has been customised to be the engine behind the new racer from start-up development studio Ghost Games.''

Battlefield Game Director asks fans map layout & location preferences; confirms Frostbite is getting some "much needed upgrades."
Just go and play BF3 and BF4 included all DLCs and your questions will be answered.
this is how you make studios do better. Not by threats, not by screaming, not by DDoS and not by hacking. You simply just don't buy or play the game. When the revenue dries up, they will be very happy to take your feedback so they can get back to taking your money. This method forces them to simply make better products at a better value and we see it beginning to happen here.
They have had this obsession with being COD for quite some time now. In doing so the franchise has gone completely down the sh*tter because of it.
They failed to realize the man power COD invests in content both story, co-op, and multiplayer PVP. There is a literal army for each and every release.
Battlefield use to have the entirety of DICE on each and every project they released. However once Battlefront returned to EA you could see the quality of each and every game after that suffer from diminishing returns.
DICE as a studio simply couldn’t handle more than one project at a time. Yet they plowed ahead anyway and fans of Battlefield and Star Wars suffered because of it.
And while yes they did right the Battlefront 2 and Battlefield 5 ships respectively. In the end those titles were abandoned to work on the next half baked project.
I just don’t see how DICE recovers from the incompetence. Maybe just maybe they’ll pull a Modern Warfare 2019 out of their ass and restore the timeline.
But as it stands today I have little to no confidence in them producing anything but mediocrity. I suspect many of you feel the same way.
Go away with that crap. It's been 20 years since the original BF1942 and nothing was done to celebrate that. There should have been a BF1942 remake + both expansions done in the new game engine.
Son of Dadisajoke gets the ultimate high score in Frostbite. This is one of his favorite Atari 2600 games, and he goes all out to get the high score.
DSOGaming writes: "Electronic Arts and DICE have released some videos, showcasing the new hair rendering techniques that have been implemented in the Frostbite Engine. As the publisher noted, its goal is to produce a step change in real-time hair and reach results close to movie and offline rendering."
So...now we're going to have to pay for hair?
Nice work EA. You guys are killin' it.
Next Battlefield I will be playing a long haired guy. Try killing me while your fps drops towards 1.
That's a pity, because they could make a whole lotta money if they allowed other's to lease it.
Why keep it all to yourself, when the engine gets obsolete anyway every few years when DICE upgrades it. At least let smaller companies lease the older versions. Even the older Frostbite engine from bad Company 2 is still an impressive engine today.
They're like the Lannisters of video games!
Always imagined what Assassins Creed would look like with the Frostbite Engine, Ubisoft could really use it because the graphics on Black Flag do NOT look "next gen", sadly.
I'd rather have companies work on their own engines. The result of the Unreal Engine being handed out to other companies led to a gazillion games looking extremely similar.
Now, don't get me wrong, the Unreal Engine 3 looks very good, but after seeing the umpteenth title with that engine things start to get... stale.
We will see more engines which is a good thing.