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User Review : Madden 13

Ups
  • Infinity Engine leads to some fun hits
  • Online Leagues are the same as offline now
  • Nails the presentation
Downs
  • Audio could still be better
  • Glitchy plays still happen now and then
  • Some modes have been removed

Is this the year Madden breaks its own curse?

I really, really love the fall.

Crock pot meals (like chili and beef stew), the cooler weather (I was not cut out for 100 degree + high humidity), the kids start school again (okay, my wife's probably more excited for that one than I am) and... oh yes, the NFL kicked off last night. I am a huge fan of the National Football League and have been since Barry Sanders was making defense players around the league look foolish years ago.

Every year sports titles come out with a new release. It makes sense really, given that the major sports leagues are all on a one year cycle of renewal as well. Teams draft and sign free agents and then new stories trickle throughout the off season before training camp and then preseason roll around. Well, preseason has just come to an end, and now the actual NFL season is about to begin. With it comes Madden 13. I have only a few times felt like the latest release of a Madden game was just a glorified roster update, but there are a lot of fans out there who do feel this way. I suspect that part of it is due to EA's exclusivity deal with the NFL (which I do hate. I would love to see some 2K challenge brought back).

So what about this year's version of Madden? Is it more of the same, or did I feel there was something new brought to the table?

Graphics - 8:

Overall the game looks great. Players are well-animated, and the lack of canned tackles and catches makes the game look much more lively than it has in years past. Character models generally look pretty good (though my oldest made a joke about the dead, zombie-like eyes of the announcers at the beginning of the game), graphics during gameplay look sharp and are informative (though they do linger just a bit long at times and block the action at the start of the snap from time to time) and the overall stadiums look great. There are still weird items that occur though. Sometimes players flail about oddly due to the new Infinity Engine, and the crowd lacks depth and variety - they are basically cardboard cutouts. The figures along the sidelines were described by Coffee With Games as holograms - which was actually a pretty good depiction as they simply move about with no substance to them. It might be nice to give them some physical presence next year.

Sound & Music - 7:

For the first time in... a very long time, Madden has done away with the rock and rap songs that have comprised the official soundtrack for years. Not that I necessarily minded the music, but I welcome the change to a more composed style that matches up better with what you see on Sundays. The action on the field has progressed quite a bit visually, but the audio is sort of stuck in the mud. That being said, it is leaps and bounds better than last year's Madden 12 release, which basically featured broken audio at the worst of times and repetitive, grating audio during the best. There are still some odd things that get said where the commentary does not match up with the action very well, but at least I do not feel the urge to mute the game either.

Gameplay - 8:

I made a reference to the Infinity Engine above. What is it? Essentially it is a new means of handling player collisions. No longer does a receiver make a totally canned animation on a catch, and tackles are much more fluid now where as in the past you basically saw players dragged down one of several ways with almost no variation. This impacts the game both visually and in how it handles. A heavy running back actually feels quite different than a lightweight speedster. I really like the overall effect, though it is obvious that the engine has some growing up to do. You get some really odd animations at time, both during play and post-play as characters trip and fall over one another. My most glaringly funny glitch so far involves a safety where the quarterback just seemed to suddenly lose the football as it magically appeared on the roof and 'walked' backwards for a safety. This is easily the most outrageous example I have seen, but it was glaring at the time all the same.

Intangibles - 9:

First off - there are some missing features that will grate on peoples' nerves. The offline franchise mode is single player only. This would have been a deal breaker for me back in college when I would join a handful of my friends in running up multiplayer franchise modes that spanned several seasons. The option to hold a fantasy draft when starting a franchise is also missing now. Opponents online still rage quit more often than I would like to see. These are all very real, very negative aspects to the game.

That being said, there are a ton of great modes and features here too. For me? These are the features I have been wanting for some time now and they absolutely make the experience for me. Easily my favorite is the online Connected Career (think of it as a franchise mode) where you can be a player or a coach and play through a fully fleshed dynasty style mode. In the past the online franchise was there, but it was a shell of the offline experience. So far, they appear identical to me in Madden 12. These same guys I used to play Madden franchises with back in college? Well, we all live in different zip codes now, so that is out of the question - but this new online format has been working beautifully. Many of the features appear to be really well thought out, such as the 'auto pilot' mode if you are going to be away for a time and do not want to hold up your league. The commissioner no longer has to advance the week - it just happens when everyone tags themselves as 'ready'. Of course an absentee commissioner can derail the experience in a hurry, but that is not the fault of the game itself.

The Madden Ultimate Team is back, and while it has never been my favorite mode, it does offer enough depth to keep me playing in small batches. Essentially it is a trading card game in that you earn coins and buy packs of cards (with better players available with the more expensive packs) that you can then open and make up a team out of. The packs can be purchased with a microtransaction for actual money, or via coins earned from playing the mode. With some solo challenges and an online mode, you have a couple of different ways to play.

Other small touches are nice: the ability to save replays to your system and then upload them to your EA Sports account, the roster updates that keep things current, the sports ticker at the bottom of the screen while you are connected to the servers and lots of head-to-head online opportunities. The addition of Game Face is nice as you can create a fairly decent replica of your face for use within the game.

Overall - 8:

This is my favorite iteration of Madden to date. For some people, the changes to online modes and the addition of the Infinity Engine may not be enough - especially if one or more of the removed features was a personal favorite of theirs. For me Madden is moving in the direction I want - with online franchises, more interesting gameplay physics and lots of stat tracking. There is even a web interface for people who want to do some of their online career management remotely (for example you can offer a player a new contract or read up on recent news feeds). This kind of integration is very cool, and probably something we will see even more of in the future.

I am a huge Lions fan - and I like to think this is the year the "Madden Curse" gets broken - and that Calvin Johnson will dominate the league yet again, despite landing on the cover of the game. On the same note, I like to think the Madden football series has gotten out of its rut over the last release or two and created an excellent sports experience.

Score
8.0
Graphics
7.0
Sound
8.0
Gameplay
9.0
Fun Factor
8.0
Online
Overall
8.0
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40°

Who Wants to Play As an Accused Murderer in Madden?

Kotaku - It was never so evident of how image-conscious sports leagues can be until Aaron Hernandez, who played tight end for New England, was arrested and charged with first-degree murder on June 26.

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280°

EA Loses in Madden Lawsuit Verdict – Jury Rules Statute of Limitations Has Not Run

A jury in U.S. District Court today ruled in favor of Robin Antonick, the original designer and developer of Electronic Arts’ (NASDAQ: EA) best-selling Madden NFL Football games.

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US8F4713d ago (Edited 4713d ago )

ouch, how many millions do EA owe Robin Antonick?
$200 million in revenues for games released between 1990 and 1996

Damages relating to 1997-2013 games will be tried in a subsequent phase of the trial. (I suspect $600 million more, just averaging out)

That is ALOOOT OF MONEY

EA is going to have to compensate 800 million dollar's worth!. Who wants to bet the next big EA title would be pay to win?

-Mika-4713d ago (Edited 4713d ago )

This is not a good thing, That is alot of money. This could lead to alot of game cancellations and like you said. Alot of DLC. Gamers should not be happy about this. This could possibly destroy the biggest third party publisher in gaming.

THamm4713d ago (Edited 4713d ago )

Well they pulled exclusive NFL deals and all kinds of anti competition pay outs, they need to change their ways and make better games, and the greedy NFL should too because they are next with the concussion lawsuits. Face it, Madden is boring and always has been, bring back 2k, Tecmo, heck even Konami

Theyellowflash304713d ago

I don't mind EA going down one bit.

pixelsword4713d ago (Edited 4713d ago )

They should have paid him when they had the chance. I don't care if this cancels all of their games and they close for good, you pay a man when they earn the money.

Enigma_20994713d ago

*plays wold's tiniest violin...*

Let's look back on how EA has treated employees, gamers, and competitors over the years. The only thing that would make this better is if they got Activision too.

Want some tissue?

ZeroX98764713d ago

Titanfall, battlefield 4 and plants vs zombies 2 seems to be amazing games. I hate what they did with most of their sports franchises, but they're still doing some good stuff here and there.

losing the sports franchise exclusivity would be great. I'd like to see competitors effort in sports franchises, like sony is doing with MLB and 2K with NBA 2KXX series.

noctis_lumia4713d ago

which is good
EA can go fck themself

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porkChop4713d ago

Clearly you didn't read the article very well.

"The jury will determine what to award Antonick in allegedly unpaid royalties from more than $200 million in revenues for games released between 1990 and 1996"

EA made $200m in TOTAL between '90 and '96 off of the Madden series. Antonick isn't getting paid $200m. He's going to get a smaller percentage of that money, not the whole thing.

iceman064713d ago

He'll get paid that percentage. But then there is always the "damages", if sued for, which could very well be that $200 million mark. Juries LOVE to punish big companies for trying to get over on the "little" guy.

ftwrthtx4713d ago (Edited 4713d ago )

Antonick might be seeing hundreds of millions of dollars with this.

knifefight4713d ago

Plus 10 more every time someone plays online!

NYC_Gamer4713d ago

i hope dude wins the case if EA is at fault

-Mika-4713d ago

Why would you want him to win. This could seriously damage them. If this guys win hundreds of millions of dollars. This could lead to alot of game cancellations. As a gamer, You should not want that.

DragonKnight4713d ago

Who cares about EA? They are a blight on the industry. They think their size grants them power over everything and everyone. It'd be sad for the people who were the working class stiffs losing their jobs, but I don't give a damn about the greedy executive losers responsible for trying to screw everyone over.

Sarobi4713d ago

"Why would you want him to win"

If EA is at fault than they deserve to pay up. So what if a few games get cancelled?.. you can't just screw people over the money you owe them.

MrSwankSinatra4713d ago

first off business is business, if EA owed me money i'd sue their asses too. if EA has to cancel games, they should've thought of that before not paying people they owe in the first place.

rainslacker4713d ago

He won't get hundreds of millions of dollars. Learn to read, and read what was written. Total revenues for the games were around $200 million, this guy won't be getting all that.

Also, I'm a gamer. But I also believe companies should pay what they agree to pay. If they didn't, then they should be sued.

I'm all for more games getting made, but that doesn't mean I'm going to say a company should do whatever they damn well please, all while screwing the guys that did the work.

Your so concerned about the developer? Well this guy was one of them. He did the work. Now he deserves to be paid.

iceman064713d ago

Because he DESERVES it!!! Screw the damage and don't think that cancellations will come from this. There is a fund that most companies have just for these things.

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Software_Lover4713d ago

This is not going to end well.

badboy7764713d ago

Does this mean NFL 2K is back???????????

ftwrthtx4713d ago

It would be nice if someone could compete with EA. Not much new is added every year for Madden and having someone else putting out a game might force their hand a bit.

dedicatedtogamers4713d ago

I'd love to see Sony or SEGA do a Football game. SEGA has the pedigree (or does that studio belong to someone else now?) and Sony has been doing baseball for quite a long time.

THamm4713d ago

SEGA was the pub, Visual Concepts are the devs. They are owned by Take Two and are the makers of 2K sports games

ftwrthtx4713d ago

If they could use the MLB: The Show team and engine for an NFL title, I'm pretty sure it would be the best on the market.

punisher994713d ago

You know Sony used to do football games. Remember NFL Gameday on the PS1? That was from 989 studios which was one of their 1st party studios.

Rainstorm814713d ago

Punisher you beat me to it ...game day on ps1 was my go to football game

iceman064713d ago

@ftwrthtx...I'd rather let the Visual Concepts (2K Sports) guys run the show. Their games were excellent and still stand up pretty well today.

ftwrthtx4713d ago

@iceman As long as it's not the team behind the MLB 2K series. Those games don't even come close to The Show.

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Outside_ofthe_Box4713d ago

I hope and pray it does. Madden is proof of what lack of competition does to the industry.

badboy7764713d ago

Yes and No. EA bought the licensed NFL they didn't earn it. Unlike how NBA 2K made NBA Live stop production and start from scratch.

Outside_ofthe_Box4713d ago (Edited 4713d ago )

You are agreeing with me. Madden has no competition at all due to NFL license exclusivity and thus now we have lack luster Madden games every year because they have no one to push them to do their best.

On the other hand NBA2K at the moment has no competition, but that's only due to them ACTUALLY COMPETING in the first place with the end result being them having a superior product to sole competitor in Live. This lead Live to essentially quit for two years in an attempt to finally make a product that can out due NBA2K. That is what I call competition.

Thanks to EA NFL monopoly, 2K or any dev for that matter can't make a competing product at all even if they wanted to.

There is a difference between have no competition because nobody is allowed to compete and having no competition due to just being so damn good.

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40°

Madden NFL 13: How to add player on a team with salary cap issues

SchollA from Console ControllUs pronounced console-control-us writes:
In playing Madden 13 I ran into a issue where I tried to add a player to a team via free agency and was greeted with a message that said “Signing Player would result in the team exceeding the salary cap”.

I’m very into realism and simulation so this is not how to just sign all these free agents you wouldn’t be able to in real-life, on the contrary it using a work around to defeat the issue that Madden 13 doesn’t simulate, which is the restructuring of players contracts or the unrealism of some of these “high priced” free agents that still have the worth of the contract they were released from. Everybody that’s a true football fan knows if a player gets cut or comes out of retirement the contract they once held is null and void in other words the negotiation process starts fresh and more times than not said player will make much less. Now of course all this varies from player to player and situation to situation like Nnamdi Asomugha a few years back who was a free agent actually commanded more than what he was making on his previous team but he could command so because he was the best Cornerback in the league at the time.

So here’s how to lower the set price for a player:

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