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Kenta Motokura
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Kenta Motokura
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Interview “With 'Donkey Kong Bananza' we focused on how fun it is to destroy things.”
298d
ago
Interview
www-lavanguardia-com.translate.goog
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170°
3
Nintendo Finally Answers: Is Mario Human?
3229d
ago
Interview
waypoint.vice.com
120°
7
The Director of the New 'Super Mario Odyssey' Explains Why Nobody Ever Outgrows Mario
3119d
ago
Interview
gq.com
80°
8
Super Mario 3D World devs discuss Mario’s future, going HD, and the different ways to say ‘meow’
4581d
ago
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venturebeat.com
40°
How Super Mario 3D World Blends Decades of Mario Wisdom
4581d
ago
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ign.com
50°
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Super Mario 3D World, the trio interview
4570d
ago
Interview
translate.google.com
60°
Mario's Developers On Hat Capture And Peach's Love For Mario
3247d
ago
Interview
gameinformer.com
30°
Interview “With 'Donkey Kong Bananza' we focused on how fun it is to destroy things.”
298d
ago
Interview
www-lavanguardia-com.translate.goog
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
10d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
11d
ago
Article
daynglsgameguides.com
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