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Keiji Inafune
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Keiji Inafune
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180°
18
'Mega Man' creator says Japanese publishers need to 'wake up'
3998d
ago
Interview
engadget.com
170°
35
Will Capcom Sue Keiji Inafune Over Mighty No. 9?
4630d
ago
Interview
ign.com
150°
7
Mega Man Creator On How Kickstarter Could Rejuvenate The Japanese Gaming Scene
4652d
ago
Interview
gamespot.com
140°
16
Mega Man creator Inafune explains the backstory of surprise Microsoft exclusive ReCore
3997d
ago
Interview
venturebeat.com
140°
12
The Music Behind ReCore – An Interview With Chad Seiter
3533d
ago
Interview
thekoalition.com
120°
10
Hayashi & Inafune: Yaiba, Ninja Gaiden & Next-Generation
4603d
ago
Interview
electronictheatre.co.uk
130°
37
Inafune Hails Canadian Developers
5749d
ago
Interview
nowgamer.com
90°
12
Q&A: Mega Man Creator Wants Japan to Admit Failure
5160d
ago
Interview
wired.com
100°
9
Inafune Trying To Build A Company That Rewards Developers For Good Games
5002d
ago
Interview
siliconera.com
100°
7
Keiji Inafune X Colin Moriarty - PS I Love You XOXO
3815d
ago
Interview
youtube.com
80°
10
Mighty No. 9 Kickstarter success made Inafune 'realize how big an influence Mega Man has had'
4632d
ago
Interview
polygon.com
80°
13
Keiji Inafune sets the record straight on Japanese video games
4999d
ago
Interview
gamasutra.com
90°
32
Keiji Inafune Wants To Restore Japanese Game's Glory
3991d
ago
Interview
wired.com
80°
2
TGH - Interview: Keiji Inafune and Yosuke Hayashi Discuss Yaiba and Their Vision
4661d
ago
Interview
thegamershub.net
80°
TGS: Mighty No. 9, the "First McDonald's in Japan" of Games
4635d
ago
Interview
usgamer.net
70°
10
Keiji Inafune: From Capcom to Kickstarter
4337d
ago
Interview
gamesindustry.biz
Ad
70°
17
Soul Sacrifice: Inafune on Building the Ultimate PS Vita Action Game
4992d
ago
Interview
blog.us.playstation.com
60°
7
Hard Choices: Inafune Talks Soul Sacrifice
5027d
ago
Interview
blog.us.playstation.com
60°
1
Inafune's Onward March to Independence
5002d
ago
Interview
gamasutra.com
70°
1
Inafune Talks First Game Launch And Capcom "Divorce"
5175d
ago
Interview
gameinformer.com
60°
The Whys & Wherefores of Mighty No. 9
3851d
ago
Interview
usgamer.net
60°
9
Keiji Inafune Thinks Idea Factory is Doing Video Games Right
5174d
ago
Interview
n-handhelds.com
60°
1
(Brief) Interview with Keiji Inafune and Joseph Staten of ReCore | PRANKSTER101 PRODUCTIONS
3550d
ago
Interview
prankster101.com
50°
1
A Conversation with Keiji Inafune - Mighty No. 9
4636d
ago
Interview
kickstarter.com
50°
Interview with Nick Yu (Comcept – Producer) of ‘Mighty No. 9′
3923d
ago
Interview
prankster101.com
50°
Keiji Inafune On Making Dragon & Colonies’ Ambition Meet The Platform Needs
2551d
ago
Interview
siliconera.com
50°
ReCore’s Protagonist Was Originally Male, Took A Long Time To Get Jule’s Design Right
3530d
ago
Interview
translate.google.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
30d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
30d
ago
Article
daynglsgameguides.com
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