I want the old N4G back.
CRank: 5Score: 56380

User Review : Journey

Ups
  • Visuals
  • Score
Downs
  • No Challenge

Walk on

It's been a tough year for me in terms of finding that one game that I truly loved as I am still desperately trying to find my Game of the Year. My journey (get it?) now leads me to Journey. Regarded as the best indie games of all time, and possibly the best game of the year, I thought I would give it a shot. Due to some financial issue I wasn't able to purchase this game early on ($15 is a lot when you have no income!) but now I have some cash to spare.

Journey caught my attention because of it's unique gameplay, beautiful art design and score. I am growing ever so tired of these generic war shooters that flood the market so Journey should be a nice change of pace from those frantic and chaotic games.

Journey is very accessible to any age group. All you really need to do is push up on the left joy stick to walk, press X to fly, and press/hold O to "sing". In order to fly you must collect these glowing orb like pieces that are scattered throughout the areas. These objects add length to your scarf, the longer it gets the longer you fly. Singing activates various puzzles/creatures and helps replenish your scarf's powers.

While you walk, fly and sing your way to your final destination you will encounter strange cloth creatures that will assist you...even another play will join you on your quest through a beautiful sculpted world. From a sun setting desert, to a dark and eerie underground cave, to a white-out snowy mountain, all followed by a gorgeous score that fits the mood and tone of the area.

You will have to solve some minor, and very simple puzzles to progress to the next area which is one of my gripes with Journey....It's far too simple and easy. Maybe some find it charming, but to me, I need some more depth to the gameplay. Nothing halted my progression onward, I didn't have to stop and think about how I solve a specific puzzle, there was really no danger or death either. It's a very straight forward, linear experience.

The multiplayer in this game is....different. You can't really communicate with each other and mashing the "O" the button is really the best and only way to communicate. There really isn't a benefit from having another traveler joining in your game, but even so, you grow attached to the voiceless player. It's also a bit fun to just mess around and explore the world with another companion.

Although the game is good, I wouldn't call it great. There was something missing during my play through that many other have experienced, and that is the emotional aspect. Many reviewers and gamers alike have stated how much of an impact this game left on them whether it be sadness, joy, or laughter. I talked how good the music was but it still didn't really dictate how I felt, it didn't have that power behind it. Sure at times I felt some joy, a small level of fear, but nothing that stuck to me. Unfortunately, I felt little emotion during my time with Journey which ultimately hindered my level of enjoyment and appreciation towards the game.

Score
8.0
Graphics
Nice scenery, solid physics, and great shading.
9.0
Sound
Orchestrated wonderfully. Even the little noises your player or the friendly NPC's make are charming.
7.0
Gameplay
Very simple and easy to play but the lack of difficulty and challenge was disappointing. Journey could have used a couple of thought provoking puzzles to add some depth.
7.0
Fun Factor
It's entertaining from beginning to end. Unfortunately the length is shorter than the Scarf.
7.0
Online
It works. It's nothing spectacular but whenever you see another player you can't help but feel attached to it as you both march on to your ultimate goal.
Overall
7.0
40°

Interview: Revisiting the Journey With Austin Wintory

The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.

Read Full Story >>
vibethenook.com
Aloymetal1409d ago

My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.

50°

10 years later, there’s still nothing like Journey’s multiplayer

Jenova Chen told us about the development of the game.

Read Full Story >>
theverge.com
80°

Gardens: Former Journey, Skyrim & Spider-Man Devs Announce New Studio

Today, veteran game developers with experience on games like Journey, Skyrim, Spider-Man, Edith Finch, Ratchet & Clank and more, have come together to announce a brand new game studio, Gardens.

Read Full Story >>
culturedvultures.com
GhostofHorizon1488d ago

Concept artist has a very distinct style and if they can translate that into the game well this studio will be making some visually stunning games.