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Johan Andersson
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DICE Devs On PS4 Pro: Proper Checkerboard Implementation Is Complex, EQAA Can Bring Great Savings
3336d
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gamingbolt.com
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DICE Building Small VR Frostbite Team
3794d
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twitter.com
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DICE Sacrificed Resolution For FPS & Fidelity On PS4/XO Says Tech Dir; Talks Adaptive Res & TAA
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DICE acknowledges Media Molecule’s Dreams for pushing the boundaries of real-time rendering
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gearnuke.com
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Frostbite Technical Director Would Like DX12 As Baseline For Holiday 2016 Games
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worldsfactory.net
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Frostbite Dev on Far Cry 4 PS4/XOne Equivalent to PC at Ultra Setting Claim, "Embarrassing To Hear"
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gamepur.com
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Frostbite Tech Director: “PS4 C++ Toolchain Is Superb;” SMAA T2X Attempted On PS4 BF4 but too Costly
4402d
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dualshockers.com
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4422d
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redgamingtech.com
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4423d
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dualshockers.com
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DICE: Having Battlefield 4 At 60FPS On Next-Gen Mattered More Than 1080P
4526d
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worldsfactory.net
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An interview with Paradox Development Studio lead, Johan Andersson
4549d
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gameaspect.com
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Carmack, Sweeney and Andersson Unplugged | Eurogamer
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eurogamer.net
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Battlefield 4: DICE Fighting Against Drivers and CPU Usage; Expects Improvements in Next Patch
4583d
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dualshockers.com
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4737d
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twitter.com
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Next Playstation and Xbox hitting next year? DICE believes so
5088d
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dsogaming.com
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DICE has Frostbite-powered titles for 2013 that "will require a 64-bit OS"
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