
A lot has been said about the PlayStation 4 Pro and the custom technique developers can use to achieve "4K" resolution. The technique is called checkerboard rendering and its has been used in several PlayStation 4 games such as the recently released Horizon Zero Dawn to achieve a 2160p checkerboard resolution. To make it simple to understand, checkerboard 4K resolution isn't native 4K resolution. It's a process of using a complex pixel algorithm to generate an image that resembles a 4K image buffer but in reality it isn't. However it's isn't a mere upscale either.
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Checkerboard Rendering.. So its in between an upscale & native 4K
I don't care what technique was used or what resolution it was, Horizon was gorgeous and I never found myself saying "this would of been better in native 4k"
Gamingbolt attempts to trash PS4 every chance they get. It's so sad.
I wonder when nvidia will do thing like this , it sounds great to push 4k gaming
Gamingbolt#@$%&