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Jake Solomon
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150°
12
Marvel's Midnight Suns director "totally gets" the backlash around its card battles
1086d
ago
Interview
rockpapershotgun.com
100°
3
XCOM 2 - Exclusive Developer Interview
3726d
ago
Interview
youtube.com
90°
Adding Strategy to Superheroes – Marvel’s Midnight Suns Interview with Jake Solomon
1684d
ago
Interview
gamerbraves.com
70°
1
The Average Gamer: XCOM's Jake Solomon On Consequences
4993d
ago
Interview
theaveragegamer.com
70°
2
XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry
704d
ago
Interview
dualshockers.com
70°
XCOM Lead Explains Why Some Triple-A Games Fail
3296d
ago
Interview
gamespot.com
50°
Interview: The Death of Interceptors, Iron Man Mode, and XCOM 2's Next Step
3776d
ago
Interview
usgamer.net
60°
XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios
702d
ago
Interview
wccftech.com
70°
11
“It just became the thing that defined me”: Jake Solomon on making XCOM: Enemy Unknown
4846d
ago
Interview
games.on.net
30°
XCOM 2 Interview with Jake Solomon – Firaxicon 2015
3848d
ago
Interview
newgamernation.com
40°
'XCOM 2' exclusive: Firaxis talks new features, console release, and more
3775d
ago
Interview
examiner.com
50°
“Accessibility is kind of a dirty word”: Firaxis on difficulty levels, multiculturalism, and more
4965d
ago
Interview
games.on.net
10°
Interview: XCOM Lead Designer on the response to Slingshot DLC, death and loss in games
4845d
ago
Interview
pcgamer.com
30°
XCOM: Enemy Unknown designer Jake Solomon on the importance of PC
4970d
ago
Interview
joystiq.com
20°
3/10 Approvals
METRO 2039 announced for PS5, Xbox Series, and PC
4h
ago
News
gematsu.com
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