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Jake Solomon
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XCOM's Jake Solomon Q&A - Building a Narrative-Driven Life Sim Game at Midsummer Studios
728d
ago
Interview
wccftech.com
70°
2
XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry
729d
ago
Interview
dualshockers.com
150°
12
Marvel's Midnight Suns director "totally gets" the backlash around its card battles
1112d
ago
Interview
rockpapershotgun.com
90°
Adding Strategy to Superheroes – Marvel’s Midnight Suns Interview with Jake Solomon
1709d
ago
Interview
gamerbraves.com
70°
XCOM Lead Explains Why Some Triple-A Games Fail
3322d
ago
Interview
gamespot.com
100°
3
XCOM 2 - Exclusive Developer Interview
3751d
ago
Interview
youtube.com
40°
'XCOM 2' exclusive: Firaxis talks new features, console release, and more
3801d
ago
Interview
examiner.com
50°
Interview: The Death of Interceptors, Iron Man Mode, and XCOM 2's Next Step
3801d
ago
Interview
usgamer.net
30°
XCOM 2 Interview with Jake Solomon – Firaxicon 2015
3873d
ago
Interview
newgamernation.com
10°
Interview: XCOM Lead Designer on the response to Slingshot DLC, death and loss in games
4870d
ago
Interview
pcgamer.com
70°
11
“It just became the thing that defined me”: Jake Solomon on making XCOM: Enemy Unknown
4871d
ago
Interview
games.on.net
50°
“Accessibility is kind of a dirty word”: Firaxis on difficulty levels, multiculturalism, and more
4990d
ago
Interview
games.on.net
30°
XCOM: Enemy Unknown designer Jake Solomon on the importance of PC
4996d
ago
Interview
joystiq.com
70°
1
The Average Gamer: XCOM's Jake Solomon On Consequences
5018d
ago
Interview
theaveragegamer.com
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