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Hajime Tabata
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Hajime Tabata
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260°
23
FFXV Director: Development time and costs would have doubled if the game was entirely open-world
3377d
ago
Article
gamezone.com
210°
24
Making Final Fantasy 15 on console was 100x more difficult than the Windows Edition
3138d
ago
Article
mcvuk.com
180°
8
Final Fantasy XV Director Shares His Thoughts About Nintendo Switch
3368d
ago
Article
gamespot.com
80°
15
Behind Closed Doors, Tabata Talks Final Fantasy XV, Type-0 HD at TGS
4256d
ago
Article
playstationlifestyle.net
110°
13
Where In The World Is: Final Fantasy Type-0?
4863d
ago
Article
finalfantasy-fxn.net
130°
5
Optimizing Final Fantasy XV for Consoles was very Tough
3140d
ago
Article
tweaktown.com
30°
Final Fantasy Fashion: fashion and video games
4206d
ago
Article
translate.google.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
18d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
18d
ago
Article
daynglsgameguides.com
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