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Game Developers Conference
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400°
57
GameTrailers: Quantum Dream - GDC 2012: Exclusive Tech Demo
5208d
ago
Interview
gametrailers.com
340°
59
GDC: Microsoft has Worked on VR 'For Quite a While'
4464d
ago
Interview
m.ign.com
330°
44
Project Morpheus is “no real competition” says Oculus founder
4423d
ago
Interview
gamestm.co.uk
250°
47
Sony's NGP 'Dead On Arrival' and 3DS 'Gimmicky,' says Neil Young
5580d
ago
Interview
industrygamers.com
240°
The Amazing Spider-Man - Developer interview
5196d
ago
Interview
news10.net
230°
87
Adam Orth: Internet toxicity’s effect on the game industry is ‘very real and very dangerous’
4463d
ago
Interview
venturebeat.com
230°
14
Phil Spencer Addresses The Master Chief Collection's Rocky Launch And Continuing Woes
4116d
ago
Interview
gameinformer.com
220°
48
Battlefield 3: 'A Game For Grown-Ups'
5579d
ago
Interview
nowgamer.com
200°
18
Ubisoft Jade Raymond Talks Toronto Game Development
4454d
ago
Interview
gamerhub.tv
190°
9
DICE Responds to Battlefield 3 Subscription Rumour, Baulks at Mirror's Edge Question - AusGamers
5202d
ago
Interview
ausgamers.com
190°
3
Dues Ex: Human Revolution Gameplay Director Apologizes for Boss battles
5208d
ago
Interview
gametrailers.com
190°
12
Bloomberg: Interview with Sony's CEO
5561d
ago
Interview
bloomberg.com
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180°
36
Epic Games: 'We Want Next-Gen Consoles To Step Up'
5565d
ago
Interview
nowgamer.com
180°
34
DICE to Focus on PC with Battlefield 3
5537d
ago
Interview
geforce.com
170°
1
Capcom Going Big With Resident Evil
5202d
ago
Interview
gameinformer.com
170°
7
GDC 12: Jet Set Radio Interview (with Shenmue and Skies of Arcadia HD tease)
5201d
ago
Interview
gamereactor.eu
170°
7
DualShockers Exclusive | Jenova Chen Unravels the Secrets Behind Journey
5202d
ago
Interview
dualshockers.com
160°
8
Here's The Most Intriguing Quote from GDC
5570d
ago
Interview
industrygamers.com
160°
19
Shuhei Yoshida Reflects On Two Decades Of Playstation
4442d
ago
Interview
recode.net
160°
3
Star Wars: The Old Republic still growing after strangely smooth launch
5200d
ago
Interview
gamasutra.com
150°
21
Ubisoft Jade Raymond Discusses Women In Games
4450d
ago
Interview
gamerhub.tv
150°
48
Phil Spencer on Xbox One 'always-on' debacle: 'We could have been more clear'
4464d
ago
Interview
m.cnet.com
150°
2
Danger Close on What Makes MoH: Warfighter Different: "Out of Respect for the Soldiers" - AusGamers
5202d
ago
Interview
ausgamers.com
150°
34
Atomic PC: Battlefield 3 engine can support 256 players
5573d
ago
Interview
atomicmpc.com.au
140°
Q&A With Konstantin Popov on Deep Black: Reloaded
5199d
ago
Interview
fpsguru.com
140°
20
Ubisoft: Watch Dogs delay meant most ideas were not pushed to sequel
4458d
ago
Interview
computerandvideogames.com
140°
42
GDC 2011 - Cliff Bleszinski: Only 1-2% of New IPs Actually Sell Over 1 Million Units
5577d
ago
Interview
xbox360achievements.org
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