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70°
Interview with Rodrigo Pascoal of Orbit Studio, Developers Behind Atari's Haunted House Reboot
1090d
ago
Interview
waytoomany.games
60°
1
Interview with Konami's Michael Rajna
1092d
ago
Interview
waytoomany.games
60°
Blank Studio Q&A - Ex CD Projekt RED Devs Talk About Their Post-Apocalyptic Character Driven Game
1098d
ago
Interview
wccftech.com
100°
The Callisto Protocol Final Transmission Interview - Glen Schofield Talks About the Final Chapter
1104d
ago
Interview
mp1st.com
80°
4
Guild Wars 2 is not a ‘dead game,’ new End of Dragons stats prove it
1117d
ago
Interview
pcgamesn.com
50°
1
Bad Brain Game Studios Q&A - Building an Open World Spielberg ft. King Coming of Age Story
1125d
ago
Interview
wccftech.com
60°
Trine 5: Video Chums Discusses Its Gameplay with Frozenbyte
1126d
ago
Interview
videochums.com
100°
Diablo IV interview: Paragon system, PvP, replayability and more
1130d
ago
Interview
blog.playstation.com
50°
League of Legends may get a huge Dota 2 style update
1132d
ago
Interview
pcgamesn.com
120°
1
Diablo 4 devs know you’ll “break the game,” but they’re not worried
1132d
ago
Interview
pcgamesn.com
60°
Guilty Gear Strive Interview - Arc System Works Talks Season 3, Dead Characters & More
1136d
ago
Interview
mp1st.com
50°
Ten Questions With Celeritas Games
1139d
ago
Interview
gameramble.com
110°
4
Interview: Guerrilla Games on the future of Horizon, Burning Shores and that kiss
1145d
ago
Interview
videogameschronicle.com
420°
62
“It hurts sales” – Dino Patti on Game Pass and turning down an 8-figure Stadia deal
1152d
ago
Interview
videogames.si.com
60°
Shueisha Games' quest to become the "Japanese Devolver"
1155d
ago
Interview
gamesindustry.biz
120°
5
Nightdive: "Atari is on the rise, and we wanted to be part of that"
1156d
ago
Interview
gamesindustry.biz
70°
Exclusive interview: we put Capybara Games’ nose to the Grindstone
1158d
ago
Interview
thexboxhub.com
30°
Shovel Knight Pocket Dungeon DLC - Video Chums interview with Yacht Club Games
1166d
ago
Interview
videochums.com
50°
Moon Rover aims to explore new frontiers in emergent games
1168d
ago
Interview
gamesindustry.biz
70°
Dogfight: A Sausage Bomber Story - Developer Interview
1170d
ago
Interview
co-optimus.com
220°
23
Yamauchi on Why Gran Turismo Works in VR Without Making You Sick
1170d
ago
Interview
lomazoma-com.translate.goog
60°
An exclusive interview with Beneath developers and horror maestros, Camel 101
1174d
ago
Interview
thexboxhub.com
90°
4
How and Why Infernax Got Co-op (Interview)
1180d
ago
Interview
co-optimus.com
60°
1
Hitting the lanes with Zen Studios, Pinball FX and that Pinball Pass subscription service
1180d
ago
Interview
thexboxhub.com
40°
Exclusive interview with PHL Collective as they talk DC's Justice League Cosmic Chaos
1181d
ago
Interview
thexboxhub.com
60°
A soul-searching interview with Jukai Studio, developers of Stray Souls
1182d
ago
Interview
thexboxhub.com
50°
Chewing the fat with the team behind Peppa Pig: World Adventures, Petoons Studio
1183d
ago
Interview
thexboxhub.com
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Page: 7
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