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60°
Exclusive Developer Interview ft. Phantom Blade Zero
935d
ago
Interview
ign.com
90°
1
Studio Wildcard CEO Opens Up on Myth of Empires Resolution, Is Interested in Publishing More Games
942d
ago
Interview
wccftech.com
50°
Alan Wake 2 Interview With Remedy - Crafting a New Nightmare
953d
ago
Interview
mp1st.com
50°
Celebrating 15 Years of DRM-Free Gaming: GOG's Journey from Nostalgia to Triple A Releases
963d
ago
Interview
sector.sk
130°
6
Bandai Namco: "Every publisher has to focus more on their own expertise"
963d
ago
Interview
gamesindustry.biz
60°
Payday 3 – interview with Almir Listo (Global Brand Director and Head of Community, Starbreeze)
968d
ago
Interview
prankster101.com
70°
1
Exclusive Interview: Singing Baby Shark: Sing & Swim Party’s hits with Recotechnology
969d
ago
Interview
thexboxhub.com
90°
1
The State Of Stronghold With Nick Tannahill
969d
ago
Interview
cgmagonline.com
60°
Outsourcing, porting and the difference in rendering between game and film
973d
ago
Interview
sector.sk
70°
1
Don't Nod Interview: Jusant's Meaningful World and Gripping Gameplay
975d
ago
Interview
videochums.com
60°
Supermassive Games talks Little Nightmares 3: "Horror doesn't have to come from just being dark"
982d
ago
Interview
gamesradar.com
60°
Daymare: 1994 Sandcastle – interview with Michele Giannone (Creative Director, Invader Studios)
986d
ago
Interview
prankster101.com
90°
1
Interview with Pete Hines: The possibilities of Starfield and the future of Bethesda
987d
ago
Interview
vandal-elespanol-com.translate.goog
70°
Tennocon 2023: Soulframe Offers A Healing Optimism
989d
ago
Interview
cgmagonline.com
230°
7
Soulframe is Elden Ring meets Ghost of Tsushima, but with 'Disney princesses'
990d
ago
Interview
pcgamesn.com
260°
24
IOI's 007 "Looking Very Cool," Project Fantasy "Not Confirmed" To Be Xbox Exclusive
1005d
ago
Interview
gamereactor.eu
60°
How Dreams Tren update was inspired by a childhood spent playing with trains
1009d
ago
Interview
blog.playstation.com
110°
6
From commercial animation to indie game debut success: The story of Ember Lab
1015d
ago
Interview
gamesindustry.biz
60°
1
An interview within an interview with Hanford Lemoore, maker of Maquette
1028d
ago
Interview
thexboxhub.com
70°
Interview with Rodrigo Pascoal of Orbit Studio, Developers Behind Atari's Haunted House Reboot
1035d
ago
Interview
waytoomany.games
60°
1
Interview with Konami's Michael Rajna
1037d
ago
Interview
waytoomany.games
60°
Blank Studio Q&A - Ex CD Projekt RED Devs Talk About Their Post-Apocalyptic Character Driven Game
1044d
ago
Interview
wccftech.com
100°
The Callisto Protocol Final Transmission Interview - Glen Schofield Talks About the Final Chapter
1050d
ago
Interview
mp1st.com
80°
4
Guild Wars 2 is not a ‘dead game,’ new End of Dragons stats prove it
1063d
ago
Interview
pcgamesn.com
50°
1
Bad Brain Game Studios Q&A - Building an Open World Spielberg ft. King Coming of Age Story
1071d
ago
Interview
wccftech.com
60°
Trine 5: Video Chums Discusses Its Gameplay with Frozenbyte
1071d
ago
Interview
videochums.com
100°
Diablo IV interview: Paragon system, PvP, replayability and more
1075d
ago
Interview
blog.playstation.com
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