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170°
8
How Naughty Dog made enemies smarter in The Last of Us 2
2231d
ago
Interview
ungeek.ph
290°
14
The Last of Us Part II isn’t just Naughty Dog’s most ambitious game — it’s the most accessible, too
2232d
ago
Interview
theverge.com
60°
Alain Lagacé (Bmc Studio) Interview
2234d
ago
Interview
gamegrin.com
50°
Arkane Studios at 20: searching for the balance between accessibility and complexity - VG247
2234d
ago
Interview
vg247.com
200°
20
Xenogears 2 Didn’t Happen Because of FF: Spirits Within – Monolith Soft President Sugiura
2235d
ago
Interview
frontlinejp.net
70°
1
Accessibility On Marvel’s Avengers – The Journey So Far | Square Enix Blog
2235d
ago
Interview
square-enix-games.com
60°
Exclusive interview with Camel 101 as they divulge the psychological secrets of Those Who Remain
2238d
ago
Interview
thexboxhub.com
40°
Ubisoft Is Making Accessibility Part of the Company's DNA
2241d
ago
Interview
dualshockers.com
60°
Exclusive interview with The Molasses Flood as Drake Hollow prepares for Xbox One, Game Pass, PC
2242d
ago
Interview
thexboxhub.com
80°
Interview: PlatinumGames on next-gen and its next steps | VGC
2242d
ago
Interview
videogameschronicle.com
180°
18
Developer Interview: “Steam Is Nothing But Hot Air.”
2244d
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Interview
thisgengaming.com
210°
3
Call of Duty: Warzone Interview: Its Runaway Success, And What's Next
2244d
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Interview
usgamer.net
50°
2
Producer of XCOM: Chimera Squad inspires female game developers
2248d
ago
Interview
nikoofarmusic.com
70°
1
An interview with Ashley Ringrose - SMG Studio on Moving Out
2250d
ago
Interview
videochums.com
60°
Exclusive interview with Milestone Studios as they discuss MotoGP 20 and more
2250d
ago
Interview
thexboxhub.com
70°
1
Romancing SaGa Re univerSe Interview Talks About the Game and Series
2251d
ago
Interview
siliconera.com
90°
1
Exclusive interview with Hi-Rez Studios talking all things Rogue Company
2253d
ago
Interview
thexboxhub.com
60°
An interview with Rare's Gregg Mayles
2268d
ago
Interview
cultureofgaming.com
260°
12
Wonder In The Age Of Isolation: A Talk With Lincoln Davis Of Polyarc
2270d
ago
Interview
cgmagonline.com
780°
Hot
132
Xbox Series X: What do game developers think?
2271d
ago
Interview
windowscentral.com
120°
5
Two days in Colombia with the founder of Rockstar San Diego
2277d
ago
Interview
polygon.com
60°
Talking The Creepy And Intense Game GTFO With Simon Viklund Of 10 Chambers Collective
2279d
ago
Interview
sknr.net
60°
Interview: The Music of Biped - Composer Thomas Parisch Discusses the Score for NExT Studios Biped
2279d
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pureplaystation.com
90°
2
Amnesia: Rebirth Interview: Letting Players Frighten Themselves
2282d
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siliconera.com
70°
1
Castlevania Interview: How Symphony of the Night Went Mobile
2283d
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siliconera.com
70°
Exclusive interview with Convoy Games as Convoy: A Tactical Roguelike blasts on to Xbox, PS4, Switch
2285d
ago
Interview
thexboxhub.com
70°
Timelie interview: A Urnique puzzle game
2286d
ago
Interview
gamefreaks365.com
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