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130°
5
Cyberpunk 2077 interview: ‘We’re not settling for ‘OK’ – we’re trying to make something exceptional’
2528d
ago
Interview
videogameschronicle.com
130°
4
Nier Automata Interview: Square talks RPG systems and the Platinum partnership
3567d
ago
Interview
rpgsite.net
130°
17
The Simpsons: Hit & Run Producer “Could See It” Being Remade or Remastered
2434d
ago
Interview
ladbible.com
130°
7
EA's Patrick Soderlund: "People make the mistake of saying, 'This is what you really want'"
2906d
ago
Interview
gamesindustry.biz
130°
6
Bandai Namco: "Every publisher has to focus more on their own expertise"
990d
ago
Interview
gamesindustry.biz
130°
8
The director of the original Silent Hill: “I look forward to seeing bold interpretations.”
354d
ago
Interview
www-alhub-me.translate.goog
130°
9
Interview: Silent Hill creator Keiichiro Toyama on returning to horror with ‘Slitterhead’
1638d
ago
Interview
videogameschronicle.com
120°
10
What’s Better Than a First-Person Shooter? A Online Co-op First Person Shooter
3252d
ago
Interview
vrfocus.com
130°
1
Rise of the Tomb Raider Dev on Xbox Partnership, PSVR, and the Future of the Franchise
3525d
ago
Interview
twinfinite.net
130°
10
Keeping Sea of Thieves Afloat
2862d
ago
Interview
gamesindustry.biz
120°
9
Arkane Studios: "Lots of people have done elves and dwarves. F*** that"
3242d
ago
Interview
gamesindustry.biz
120°
2
What Happened with Rime? – IGN First
3428d
ago
Interview
ca.ign.com
120°
6
MercurySteam Interview -- Studio Head on How the Studio Was Saved, Working with Nintendo, and More
2880d
ago
Interview
dualshockers.com
120°
'Genshin Impact' devs share details on PS5, Timmie's dad, and Resin tweaks
2048d
ago
Interview
inverse.com
120°
9
Exploring Infinite Warfare with Actor/Writer Brian Bloom
3521d
ago
Interview
twoleftsticks.com
120°
25
Justin Roiland on Why High on Life Came to Game Pass (and How That Will Help Make Future Games)
1266d
ago
Interview
news.xbox.com
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120°
6
Hideo Kojima on his future and breaking up with Konami, Metal Gear and Silent Hill
3764d
ago
Interview
polygon.com
120°
11
Interview: Phil Spencer, Todd Howard & Pete Hines about Bethesda joining Xbox
2085d
ago
Interview
youtube.com
120°
8
Why Titanfall studio Respawn sold to EA
3132d
ago
Interview
venturebeat.com
120°
1
Diablo 4 devs know you’ll “break the game,” but they’re not worried
1105d
ago
Interview
pcgamesn.com
120°
8
Mark Kern Q and A interview – League for gamers, censorship, games journalism and SJW mentality
3823d
ago
Interview
thegg.net
120°
Interview with DEVGRU-P - The waifu holocaust, lewd games and “Mein Waifu is the Fuhrer”
2527d
ago
Interview
thegg.net
120°
3
Harvey Smith on working with Sam Rockwell in Dishonored 2
3538d
ago
Interview
finder.com.au
120°
2
From Killzone to Horizon Zero Dawn - interview with Guerrilla Games
3397d
ago
Interview
translate.google.ca
120°
7
Project CARS 2: Taking the Fight to Forza, Gran Turismo
3401d
ago
Interview
ca.ign.com
120°
14
Deus Ex: Mankind Divided Director on Controversial Themes, Morals, and Adam Jensen
3584d
ago
Interview
apptrigger.com
120°
5
Yoji Shinkawa interview Kojima's art director and about their upcoming project
1901d
ago
Interview
tinyurl.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
41d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
41d
ago
Article
daynglsgameguides.com
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Page: 12
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