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Why Civilization VII is the way it is, and how its devs plan to win critics back
124d
ago
Interview
arstechnica.com
10°
1
Civilization Beyond Earth Gameplay Preview Interview
4377d
ago
Interview
gamerhub.tv
20°
1
Civilization Beyond Earth Gameplay Preview Interview
4385d
ago
Interview
gamerhub.tv
30°
1
XCOM Enemy Within Preview Interview With Firaxis Games
4664d
ago
Interview
gamerhub.tv
40°
XCOM Enemy Within will expand Enemy Unknown: We speak to Firaxis
4677d
ago
Interview
games.on.net
10°
Interview: Ace Patrol Associate Producer Lena Brenk
4789d
ago
Interview
godisageek.com
30°
Firaxis talks Haunted Hollow's boardgame influences, booster pack IAPs, and Sid Meier's wisdom
4800d
ago
Interview
pocketgamer.co.uk
50°
“Accessibility is kind of a dirty word”: Firaxis on difficulty levels, multiculturalism, and more
5019d
ago
Interview
games.on.net
70°
3
XCOM designer: Why consequences make success so much sweeter
5104d
ago
Interview
gamasutra.com
90°
1
Firaxis Answer Community Questions on XCOM: Enemy Unknown
5145d
ago
Interview
games.on.net
90°
XCOM: Enemy Unknown Interview (JPS)
5170d
ago
Interview
justpressstart.net
170°
2
'XCOM: Enemy Unknown' Developer Dedicated To Being Respectful And Fearless [MTV Multiplayer]
5200d
ago
Interview
multiplayerblog.mtv.com
40°
3
XCOM: Enemy Unknown lead designer discusses original creator’s thoughts on the remake
5210d
ago
Interview
venturebeat.com
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