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Why Civilization VII is the way it is, and how its devs plan to win critics back
33d
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Interview
arstechnica.com
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Why Civilization VII is the way it is, and how its devs plan to win critics back
33d
ago
Interview
arstechnica.com
170°
2
'XCOM: Enemy Unknown' Developer Dedicated To Being Respectful And Fearless [MTV Multiplayer]
5109d
ago
Interview
multiplayerblog.mtv.com
90°
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Firaxis Answer Community Questions on XCOM: Enemy Unknown
5054d
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Interview
games.on.net
50°
“Accessibility is kind of a dirty word”: Firaxis on difficulty levels, multiculturalism, and more
4928d
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games.on.net
70°
3
XCOM designer: Why consequences make success so much sweeter
5013d
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Interview
gamasutra.com
90°
XCOM: Enemy Unknown Interview (JPS)
5080d
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justpressstart.net
30°
1
XCOM Enemy Within Preview Interview With Firaxis Games
4573d
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Interview
gamerhub.tv
40°
XCOM Enemy Within will expand Enemy Unknown: We speak to Firaxis
4586d
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games.on.net
40°
3
XCOM: Enemy Unknown lead designer discusses original creator’s thoughts on the remake
5119d
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venturebeat.com
10°
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Civilization Beyond Earth Gameplay Preview Interview
4286d
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gamerhub.tv
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Civilization Beyond Earth Gameplay Preview Interview
4294d
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gamerhub.tv
30°
Firaxis talks Haunted Hollow's boardgame influences, booster pack IAPs, and Sid Meier's wisdom
4710d
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pocketgamer.co.uk
10°
Interview: Ace Patrol Associate Producer Lena Brenk
4698d
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godisageek.com
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Research shows over 90% of gamers find playing with AI-powered NPCs to be "enjoyable and rewarding"
20m
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gamesindustry.biz
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A New Glimpse at Dave the Diver’s Upcoming DLC, Launching June 18
24m
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News
news.xbox.com
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