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180°
14
The Callisto Protocol’s AI is more interested in scaring you than killing you
1374d
ago
Interview
vg247.com
70°
4
Yakuza/Like A Dragon Dev RGG Studio Interested In Online Games-As-A-Service, Says Masayoshi Yokoyama
1376d
ago
Interview
psu.com
70°
5
Masahiro Sakurai Criticizes Lengthy Game Intros
1376d
ago
News
exputer.com
60°
3
"Diablo" veteran David Brevik has just joined the "Torchlight: Infinite" team
1378d
ago
News
thegg.net
90°
2
Tactics Ogre Reborn Producer Explains Why the Latest Remake Isn’t Using HD-2D Graphics
1380d
ago
Interview
ign.com
60°
Digital Extremes Talks Soulframe - Lore, Warframe Connection & More
1380d
ago
Interview
mp1st.com
100°
7
Naughty Dog's Neil Druckmann has a Return to Monkey Island cameo
1381d
ago
News
eurogamer.net
40°
1
Grounded interview: The road to release with creative director Adam Brennecke
1383d
ago
Interview
windowscentral.com
60°
RGG Studio Director Explains why They Remade Like a Dragon: Ishin Instead of Kenzan
1384d
ago
Interview
onemoregame.ph
50°
Like a Dragon: Ishin interview [TGS2022]
1385d
ago
Interview
www-famitsu-com.translate.goog
130°
5
Final Fantasy 16 Producer Hints At Trailer And Release Date News
1386d
ago
News
exputer.com
70°
6
Like a Dragon development team interview [TGS2022]
1386d
ago
Interview
www-famitsu-com.translate.goog
70°
1
A Tale of Two Ashfalls: Controversy Ensues Between NetEase and Liithos
1386d
ago
News
wccftech.com
170°
12
La Mulana Director Wins Konami Contest to Revive Old IP
1386d
ago
News
ign.com
50°
Interview with the development team of "Resident Evil Village Gold Edition"
1387d
ago
Interview
www-famitsu-com.translate.goog
190°
27
Respawn Boss Vince Zampella Admits Battlefield 2042 "Strayed Too Far From What Battlefield Is"
1387d
ago
News
mp1st.com
40°
Atelier Ryza 3: Alchemist of the End & The Secret Key interview
1387d
ago
Interview
rpgsite.net
100°
3
EA’s Vince Zampella Talks Call of Duty, Battlefield, and Star Wars
1388d
ago
Interview
barrons.com
80°
1
Suikoden HD: Konami Talks Classic RPG’s Return and Sequel Possibilities | TGS 2022
1389d
ago
Interview
ign.com
60°
5
Tekken 8's Harada Would Consider Bringing Back Guest Characters
1389d
ago
Article
ign.com
40°
Harada Praises Sakurai: Probably the Only One Who Could Properly Make Super Smash Bros.
1389d
ago
Article
ign.com
210°
21
Ghost of Tsushima Was Key to Releasing Like A Dragon: Ishin in the West
1389d
ago
News
fanbyte.com
110°
3
Tekken 8: The Exclusive First Interview with Katsuhiro Harada - ‘A Turning Point’
1389d
ago
Interview
ign.com
80°
4
Yakuza Will Use Whatever System Serves Its Story Even if It Means 'Making a Party Game'
1390d
ago
Interview
ign.com
50°
"Star Ocean 6" development team interview
1390d
ago
Interview
www-famitsu-com.translate.goog
50°
2
The Man Behind SNK’s Revival
1390d
ago
Article
videogameschronicle.com
50°
1
"Atelier Ryza 3" Junzo Hosoi interview
1391d
ago
Interview
www-famitsu-com.translate.goog
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