50°

"Star Ocean 6" development team interview

Famitsu: "PlayStation 5, PlayStation 4, Xbox Series X | S, Xbox One, Steam software "Star Ocean 6 THE DIVINE FORCE" scheduled to be released on October 27, 2022 by Square Enix. We asked Mr. Mukaitoge and Mr. Arakawa, key men of Tri-Ace, who worked on the development of this work, which will be exhibited as a playable trial version at Tokyo Game Show 2022, about its appeal."

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www-famitsu-com.translate.goog
30°

Romeo is a Dead Man prioritises form over narrative and slashes through my preconceptions

"Romeo is a Dead Man’s story may hint at the semblance of some noir revenge tale, pulp Sci-Fi, or grindhouse absurdity, but it’s the formal delivery (whether editing, visual style, combat cadence, UI or audio) that largely shapes the experience. Throughout the game, you are clearly working towards a goal, however, the journey is far more attractive a proposition than the destination."

Read on to make sense of one of the biggest sensory overloads of the year so far

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storymode.info
40°

GreedFall: The Dying World Q&A - "The Public Wouldn't Have Accepted the First Game's Combat"

In this Wccftech developer Q&A, developers from Spiders explain why they changed combat in GreedFall: The Dying World ahead of the 1.0 launch.

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wccftech.com
30°

Nintendo Moves Ahead With Nearly ¥100 Billion Share Repurchase

Nintendo has set the terms for a nearly ¥100 billion share repurchase scheduled for March 3, 2026 in a new investor filing.

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4scarrsgaming.com
fr0sty2d ago

Gives them much more (and their shareholders much less) control of their future. I can dig it.