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140°
7
Exclusive: 'Scarlet Nexus' devs share their vision of a "more mature" sequel
1602d
ago
Interview
inverse.com
100°
6
The untold making of Uncharted's epic finale: from panic attacks to blockbuster triumph
1606d
ago
Interview
gq-magazine.co.uk
210°
10
An interview with FromSoftware’s Hidetaka Miyazki
1606d
ago
Interview
blog.playstation.com
170°
10
With Sonic Frontiers, Sega is "focused on bringing Sonic to the next level"
1606d
ago
Interview
gamesradar.com
220°
17
God Of War Devs Talk PC Release, Mod Support, And Playing With Keyboards
1620d
ago
Interview
gameinformer.com
210°
30
The story behind Days Gone and the sequel that never was
1623d
ago
Interview
ftw.usatoday.com
200°
13
Final Fantasy 15 Director to Reveal New Game in 2022
1634d
ago
Interview
www-4gamer-net.translate.goog
180°
11
Years after viral Game Awards rant, ‘It Takes Two’ director says he doesn’t hate the Oscars
1637d
ago
Interview
washingtonpost.com
240°
9
Interview: Director of Deus Ex on the Past and the Future of the Franchise
1647d
ago
Interview
nikoofarmusic.com
150°
14
Interview | “Slitterhead wont focus on psychological horror” Toyama says
1649d
ago
Interview
www-alhub-me.translate.goog
250°
34
STALKER 2 Is Getting a Metaverse of Blockchain/NFTs and We've Asked the Developers Why
1650d
ago
Interview
wccftech.com
130°
9
Interview: Silent Hill creator Keiichiro Toyama on returning to horror with ‘Slitterhead’
1651d
ago
Interview
videogameschronicle.com
180°
10
New Ace Combat project and the future of the series discussed by developers
1652d
ago
Interview
frontlinejp.net
120°
6
Masahiro Sakurai on the future of Smash: ‘I’ve been doing too much of the work myself’
1656d
ago
Interview
theverge.com
260°
48
Halo Infinite campaign level select coming, says 343
1659d
ago
Interview
stevivor.com
100°
Another Eden × Chrono Cross Interview; Game Director Discusses Upcoming Crossover
1661d
ago
Interview
twinfinite.net
110°
8
New Yakuza studio series head discusses future of series, confirms more Judgment and Ichiban coming
1671d
ago
Interview
frontlinejp.net
390°
61
Hideki Kamiya apologizes to Microsoft for Scalebound problems in new interview
1676d
ago
Interview
xboxera.com
160°
6
Outriders New Horizon Primer and Dev Q&A - 'We Don't Regret Not Doing GaaS'
1680d
ago
Interview
wccftech.com
210°
27
How Xbox outgrew the console: inside Phil Spencer’s multi-billion dollar gamble
1680d
ago
Interview
gq-magazine.co.uk
330°
37
Insomniac's Ted Price: Games studios must break the habit of brute-forcing through problems
1692d
ago
Interview
gamesindustry.biz
250°
51
Assassin's Creed, Stadia and kindness: Introducing Jade Raymond's Haven Studio
1718d
ago
Interview
gamesindustry.biz
170°
2
Exclusive: Tetsuya Nomura breaks down a shocking 'Final Fantasy Origin' twist
1725d
ago
Interview
inverse.com
180°
15
Bluepoint Games, which worked on the PS5 remake of "Demons Souls", is now under the umbrella of SIE
1726d
ago
Interview
translate.google.com
110°
6
Lost Judgment: Release Interview with Producer Hosokawa and Director Ito
1730d
ago
Interview
frontlinejp.net
130°
10
Call Of Duty Vanguard interview with Greg Reisdorf – ‘we can't please everybody'
1733d
ago
Interview
metro.co.uk
180°
13
Far Cry 6 Tech Q&A - Ray Tracing, FSR Only on PC; SSDs Are the Most Impressive Next-Gen Feature
1735d
ago
Interview
wccftech.com
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