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120°
9
Tekken 8 is like Dark Souls: "People who keep dying over and over are having fun with the game"
1177d
ago
Interview
gamesradar.com
170°
27
Redfall might be “slow,” but that’s how Arkane likes it
1179d
ago
Interview
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170°
19
Gran Turismo 7 Creator Shares Challenges of PSVR2 Support
1182d
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Interview
europesia.com
250°
33
PS5 Creators: How Resident Evil 4 harnesses PS5’s power
1183d
ago
Interview
blog.playstation.com
880°
Hot
184
Yes, Redfall was originally planned for PS5
1184d
ago
Interview
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120°
5
Producer Hirabayashi and Director Anpo talk about the pressure of developing a masterpiece remake
1202d
ago
Interview
www-inside--games-jp.translate.goog
140°
12
Final Fantasy XVI Developer Q&A - New Engine (No Forspoken Tech), Arcade Mode, Global Leaderboards
1205d
ago
Interview
wccftech.com
160°
18
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1205d
ago
Interview
vg247.com
120°
2
Final Fantasy XVI Is A Lot Like God Of War, And Its Director Knows It
1206d
ago
Interview
gamespot.com
170°
13
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1225d
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Interview
wccftech.com
170°
11
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1226d
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Interview
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270°
14
Why Capcom Changed Ashley In Resident Evil 4
1232d
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Interview
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220°
44
PS5 Creators: How Forspoken harnesses PS5’s power
1233d
ago
Interview
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120°
12
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1233d
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Interview
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310°
27
Silent Hill 2 Remake: World Exclusive Deep Dive Interview
1249d
ago
Interview
ign.com
310°
50
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1258d
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Interview
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120°
25
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1275d
ago
Interview
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130°
3
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1281d
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Interview
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370°
43
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1284d
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170°
9
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1284d
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ign.com
250°
34
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1284d
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vg247.com
160°
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1286d
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xboxoldies.com
100°
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1298d
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120°
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1310d
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150°
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1331d
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260°
17
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1349d
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240°
40
PlayStation will make more live service games, but won’t abandon roots, studio chief says
1353d
ago
Interview
axios.com
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